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im the newfag

Started by: diggz | Replies: 33 | Views: 1,473

diggz
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Jul 26, 2009 8:23 PM #466885
[size=150]LOOK AT THE POST DATES!!! IF THIS TOPIC HAS NOT HAD A POST IN 7 DAYS BEFORE THE LAST THEN[/size] [size=200]DO NOT POST.[/size]


welcome to my thread. you will find med beg to upper med beg anis. i work very hard- screw this.

[size=200]ACHIEVEMENTS [/size]

[size=150]AOTW[/size]:
Image
THAT WAS MY FIRST TRY AT AOTW!!! **** YA! >:]

[size=150]RANKS[/size]:

beginner: Tue Apr 21, 2009 8:11
intermediate: N/A
veteran:N/A
elite:N/A
[size=200]ANIMATIONS[/size]

[size=150]NEWEST[/size]
Image
flippy fally thingy. this base looks sexy without feet no? :]


[size=150]parkour section[/size]
another obstacle course.


[size=150]any animation section[/size]
fly2 CREDS TO BOLT.

.slide joint

fly 4
i flashed this animation for no apparent reason. sorry for the no sound and shortness. i just wanted to try flashing and get the damn update. and if i could get a link to a tut showing me how to add sound to the flashed version that would be great.

fly 5
i have no idea what to call this. so i just added it to my "fly" series.. which i probably haven't told you about. so here is fly 5! its gif raped so but im still not going to give you the piv file

heavy spaced flipidy flopidy floo
sorta a lewk tribute sorta. just a heavy spaced thingy.

the adventures of mr fast man episode 1

[size=150]DO NOT RANK SECTION[/size]
THE SHITMATION!!
ARROWNESS!!! basically a bow & arrow test.
its not done but its an obstacle course
physics test
ANOTHER obstacle course
backwards running
aotw # 21
poppetje3D
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Jul 26, 2009 8:33 PM #466893
Looks nice.
Smooth enough and physics where kinda good!

I hope I see more from you.
diggz
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Jul 26, 2009 8:39 PM #466897
thank you kind sir. i have been animating for about a year. but i havent really gotten good advice sice a few months ago. so ive gotten alot better.
Vile.
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Jul 26, 2009 8:56 PM #466907
Why not just make a tall animation? lol anyway it need more anticipation and easing.
diggz
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Jul 26, 2009 9:06 PM #466911
Quote from Vile.
Why not just make a tall animation? lol anyway it need more anticipation and easing.


becuase its alot more fun to make 2 animaitons and try to make them mold together.
pheonixslayer21
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Jul 26, 2009 9:16 PM #466916
thats awesome! smooth, somewhat ragdoll, eased, except when the guys legs hit the guy on the floor its kinda stiff, thats all i can see wrong
Flood
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Jul 26, 2009 9:22 PM #466917
Really nice, but the timing is way off, obviously.
PwneD
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Jul 27, 2009 6:58 AM #467096
Nice physics; the bodies move in unison as they fall to the ground. This would be a good avvy/sig animation
Avian
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Jul 27, 2009 2:18 PM #467243
It's fine.
One animation is shorter than the second.
leedon
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Jul 27, 2009 2:37 PM #467254
Very thoughtful! I love it. Great experimentation!
Stormwalker
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Jul 28, 2009 7:10 AM #467598
Its quite good actually. Its good to try things like these. The easing was nice. Maybe the fall in the upper animation could have used some variation. But if you wanted a lot of criticism this isn't exactly the place there are like so few good animators here, the rest left.
diggz
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Aug 18, 2009 10:18 PM #475978
update aotw on droidz
Rival
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Aug 18, 2009 10:42 PM #475992
+1 for randomness.... Who are you?
roninja
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Aug 19, 2009 12:20 AM #476019
lolcool. nice ani
Zed
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Aug 19, 2009 10:17 AM #476236
I don't know what's been added when because I was on holiday so I'll crit the lot.

I think there are a lot of places where you need to sort out stiffness or follow through with movements more. Take, for example, fly 4 when he bursts out of the ground: I would say raise the arms more after he's out.

There's one time (can't remember where) where a sick goes from the ground into the air and then flys along. I think he should jump into the air rather than just float. It will look better if he crouches down and then comes up with heavy spacing than just raising him.

Lastly, your spacing looks a bit heavy in most places. I'd reduce the difference between each frame and smooth it up a bit. I'm thinking especially of "another obstacle course" which could have looked a lot better in my opinion if you'd had more frames to play with for easing and stiffness.

Aside from that they're generally pretty good.
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