gears of war 1 vs. gears of war 2
Started by: skullhead | Replies: 21 | Views: 980
Aug 15, 2009 11:37 PM #474994
which do u have and which do u like more
Aug 15, 2009 11:47 PM #474997
Gears 2 is better imo. I beat both on insane.
Aug 16, 2009 12:00 AM #474998
same as dudeman..
Aug 16, 2009 12:09 AM #474999
I abstain. Both had pluses and minuses.
Have beaten both, on casual/normal respectively. (Not a hardcore gamer in any sense of the phrase).
Gears 1 was cleaner to play. I encountered no odd bugs playing it, everything went smoothly. In that respect, it was perfect. Hammerburst and Lancer felt pointlessly similar, and I avoided the things like the plague unless I was REALLY strapped for ammo. Story was good, you really didn't know any more than the team, which made me feel like I really was just a group of 'roided out grunts following orders.
Gears 2, everything felt a little smoother overall, and the Hammerburst II was a welcome new weapon. However, on more than one occasion I was killed due to odd cover bugs in which I became stuck on cover and could not dislodge myself, which royally ticked me off. However, the great storytelling and genuine emotional moment (singular) made that game really great.
Both games had the annoying habit of triggering cover in situations where it really shouldn't have. Damned razor hail, sliced me up when cover stuck me on the door, and I panicked and wound up dead.
Both were also a bit too linear. At least in the cities, give me a more open area and let both myself, my co-op partner, and the AI use real tactics instead of the one the area is designed for. And if you're going to split us up, do it for longer than two minutes. More often than not it felt pointless (though there were some genuinely fun parts of the split-up areas, too, and nothing feels quite the same as saving your buddy's ass with a well-places sniper round into the side of a Grinder's skull).
So, in short, both were equally good, but for different reasons.
(Also, R.I.P. Ben Carmine. You're my hero!)
Have beaten both, on casual/normal respectively. (Not a hardcore gamer in any sense of the phrase).
Gears 1 was cleaner to play. I encountered no odd bugs playing it, everything went smoothly. In that respect, it was perfect. Hammerburst and Lancer felt pointlessly similar, and I avoided the things like the plague unless I was REALLY strapped for ammo. Story was good, you really didn't know any more than the team, which made me feel like I really was just a group of 'roided out grunts following orders.
Gears 2, everything felt a little smoother overall, and the Hammerburst II was a welcome new weapon. However, on more than one occasion I was killed due to odd cover bugs in which I became stuck on cover and could not dislodge myself, which royally ticked me off. However, the great storytelling and genuine emotional moment (singular) made that game really great.
Both games had the annoying habit of triggering cover in situations where it really shouldn't have. Damned razor hail, sliced me up when cover stuck me on the door, and I panicked and wound up dead.
Both were also a bit too linear. At least in the cities, give me a more open area and let both myself, my co-op partner, and the AI use real tactics instead of the one the area is designed for. And if you're going to split us up, do it for longer than two minutes. More often than not it felt pointless (though there were some genuinely fun parts of the split-up areas, too, and nothing feels quite the same as saving your buddy's ass with a well-places sniper round into the side of a Grinder's skull).
So, in short, both were equally good, but for different reasons.
(Also, R.I.P. Ben Carmine. You're my hero!)
Aug 16, 2009 12:28 AM #475001
What that kid said, pretty good summing up.
I did prefer GoW 1 though, because the multiplayer was insane. The maps were just perfect, compared to the shitty GoW 2 maps that felt too clunky and small.
Gridlock-Best online map of any game ever.
I did prefer GoW 1 though, because the multiplayer was insane. The maps were just perfect, compared to the shitty GoW 2 maps that felt too clunky and small.
Gridlock-Best online map of any game ever.
Aug 16, 2009 12:38 AM #475002
i think b.carmine would really love that flamethrower at the cog warehouseplace
Aug 16, 2009 12:47 AM #475004
I couldnt be effective at all in Gears 2 multiplayer cause it always lagged
Aug 16, 2009 12:59 AM #475008
imo, its pretty much the same game.
Aug 16, 2009 1:33 AM #475026
Caimpain - Gears 1 was bad
- Gears 2 was good
Multiplayer - Gears 1 was good
-Gears 2 was bad
I hardly ever get into single player story lines so I liked Gears 1 alot better.
- Gears 2 was good
Multiplayer - Gears 1 was good
-Gears 2 was bad
I hardly ever get into single player story lines so I liked Gears 1 alot better.
Aug 16, 2009 1:40 AM #475030
Quote from Myselfimo, its pretty much the same game.
Y'know, on the one hand, I want to complain that, yeah, they were pretty similar, and Gears 2 was more like Gears 1.5. But on the other, they're games in the same series(/trilogy?), and honestly, I don't think I'd like too much of a departure from the first game I obviously loved enough to buy the sequel to.
It's a tricky balancing act. Too much new shit, and you lose the original heart of the game under gimmicks. Not enough, and fans complain that it's just a rehash. Halo 2 did a good job with this balance, but Halo 3 failed at it and played like a Halo 2 expansion pack (and was about as long, too).
My brothers and I got to talking with another friend, that what they could use as a new gimmick for Gears 3 would be knifing. Change the TAC-COM button so by holding it, you pull your knife. You can sneak up on a grub on cover and either knife his ass or meatbag him and take his friends with your trusty sidearm (Boltok for me; revolver FTW). Likewise, you can jump a guy on cover for a short three or four button mash game, and the grubs would be able to attempt the same thing on you. Makes stealthy flanking more fun, and gives you at least some option if you run out of ammo on your major weapons. And it's logical, since we know Dom carries one, and you can see one on Marcus' leg when you sprint.
There were other things we wanted, too, like 4-player co-op. Though that would mean some poor sap would get stuck with Baird.
Aug 16, 2009 7:38 AM #475074
Whats wrong with Baird?
Aug 16, 2009 3:40 PM #475132
I don't think anything's wrong with him, personally, but I've seen that a good number of people think he's an obnoxious, whiny ass.
Aug 16, 2009 4:02 PM #475141
When I'm playing, he usually comes of as a whiny bitch. I wish the writer would just make him sarcastic, because he does have some good moments.
"It smells like crap down there"
"There's room for one more. It's basically a freakin' party down here"
"It smells like crap down there"
"There's room for one more. It's basically a freakin' party down here"
Aug 16, 2009 5:59 PM #475163
truly i like the carmines and marcus,baird is fine he make some good moments but the writers could tone it down a little bit. but marcus, i don't give a crap what he says just like the carmines. in gears 3 i hope the carmine(if there is 1) is a lot more sarcastic in #3 then #1 & #2.
Aug 16, 2009 11:15 PM #475245
Gears 1 was better in every single which way.
It had much better environments and levels (Act 2 will rule any other level or act in any Gears ever)
Enemies were more fun to fight. A few Locust that would get killed after a few bullets. Gears 2 tried too hard to include so many enemies, and the only way they made them different from another was to give them more and more health. This is bad, considering the regular cannon fodder takes more than enough shots to kill. It takes an annoyingly long time to kill certain enemies that should only go down with ONE, just ONE ****ing shotgun blast. Not a whole active reloaded clip.
Gears 1 had Clocktower.
Gears 1 also had Berserkers.
Multiplayer actually worked, and everything wasn't nerfed, like shotguns, or the knockdown effect in Gears 2. "Oh damn guys theres a few of you that are bitching because the grenades knock you down? Well then LETS PATCH THE GAME AND GET RID OF IT LOL!"
The end level was better. Riding a speeding train fighting Raam covered in Kryll while those flying ****s were on the sides while the Raven copter shot them down, or do an on-rails section... yeah.
Though, Gears 2 gets Dizzy. :(
Oh yeah, Carmine wasn't everywhere in Gears 1, except in dead bodies. In Gears 2, his model was used everywhere. I ****ing hate Carmine.
It had much better environments and levels (Act 2 will rule any other level or act in any Gears ever)
Enemies were more fun to fight. A few Locust that would get killed after a few bullets. Gears 2 tried too hard to include so many enemies, and the only way they made them different from another was to give them more and more health. This is bad, considering the regular cannon fodder takes more than enough shots to kill. It takes an annoyingly long time to kill certain enemies that should only go down with ONE, just ONE ****ing shotgun blast. Not a whole active reloaded clip.
Gears 1 had Clocktower.
Gears 1 also had Berserkers.
Multiplayer actually worked, and everything wasn't nerfed, like shotguns, or the knockdown effect in Gears 2. "Oh damn guys theres a few of you that are bitching because the grenades knock you down? Well then LETS PATCH THE GAME AND GET RID OF IT LOL!"
The end level was better. Riding a speeding train fighting Raam covered in Kryll while those flying ****s were on the sides while the Raven copter shot them down, or do an on-rails section... yeah.
Though, Gears 2 gets Dizzy. :(
Oh yeah, Carmine wasn't everywhere in Gears 1, except in dead bodies. In Gears 2, his model was used everywhere. I ****ing hate Carmine.