The Sandman(TF2)

Started by: Vincent | Replies: 47 | Views: 1,238

Vincent

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Aug 20, 2009 10:57 PM #476874
Alright, so this question has been on my mind for the past few days now since the update.

Now that the Sandman has a -30 health penalty instead of disabling double jump, would you use it?

"Hit a baseball at an enemy, stunning them from 1-8 seconds (Depending on ascending distance). Scout loses 30hp while the Sandman is equipped."

Or is 30 hp just to much?
LN3uq
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Aug 20, 2009 11:23 PM #476887
It makes him so weak now, I don't think I'm going to be using it much (not that I did a whole lot before either)
Having the double jump back is nice though, he hardly felt like the scout before when it was taken away
Phosphorus
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Aug 21, 2009 6:10 PM #477210
the sandman is pretty much an escape weapon, so if you do get in a position where you're going to die, just hit the enemy with the baseball. although it's really ****ing annoying to be one shotted by a single rocket.
2-D
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Sep 6, 2009 10:04 AM #484329
please equip it, i love killing you faggot sandman users in one ****ing demo nade hit.
Vincent

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Sep 6, 2009 10:30 AM #484336
Can't kill me if you're stunned.
General Douchington
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Sep 6, 2009 10:32 AM #484338
Quote from Vincent
Can't kill me if you're stunned.



Can't stun me if you can't hit me.
Vincent

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Sep 6, 2009 11:09 AM #484357
Quote from General Douchington
Can't stun me if you can't hit me.


I stun invisible spys. I don't think a sniper standing still/slowly moving along with the huntsman will be a problem.
2-D
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Sep 6, 2009 11:11 AM #484359
Quote from Vincent
Can't kill me if you're stunned.


and you've just proved my point in the pussiest ****ing weapon ever made opposition.
Vincent

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Sep 6, 2009 11:13 AM #484360
The stun only lasts an average of 3-5 seconds and it's a bitch to aim, especially when facing you 2-D. So stop bitching, by the time I get up to you and start attacking you've already gotten out of the ****ing stun. Also, we can't stun ubers anymore which is ****ing bullshit.
General Douchington
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Sep 6, 2009 11:19 AM #484361
Quote from Vincent
The stun only lasts an average of 3-5 seconds and it's a bitch to aim, especially when facing you 2-D. So stop bitching, by the time I get up to you and start attacking you've already gotten out of the ****ing stun. Also, we can't stun ubers anymore which is ****ing bullshit.


Ubers are the game-breakers. Stunning them would be stupid.
General Douchington
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Sep 6, 2009 11:20 AM #484362
Quote from Vincent
I stun invisible spys. I don't think a sniper standing still/slowly moving along with the huntsman will be a problem.


Really hard to swing that bat with an arrow in your face.
Vincent

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Sep 6, 2009 12:10 PM #484372
Quote from General Douchington
Really hard to swing that bat with an arrow in your face.


I'll 1v1 you if you want, stun 2 shot, stun 2 shot, stun 2 shot.
I could keep that up all day.
General Douchington
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Sep 6, 2009 12:14 PM #484373
Quote from Vincent
I'll 1v1 you if you want, stun 2 shot, stun 2 shot, stun 2 shot.
I could keep that up all day.


When I get my computer back, you're on.
Phosphorus
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Sep 6, 2009 3:28 PM #484410
lolfansandmantard.
MiniMan
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Sep 6, 2009 5:11 PM #484439
I liked it when it was first released. Stun someone at point blank range and 2 shot them. That was fun.