Hey guys.
This is my first flash shown to you guys in a while, eh?
Anyway it's ****ing graphic intensive because of all the little lines I put in it. It lags for me on high quality, it's fine on Med quality and it looks decent. Low quality is awful. don't do it.
while watching keep in mind this is for halloween...
I ask you to please watch this over TWICE and then answer the questions below.
(the reason for watching twice is because this will only be the first bit of a bigger project with not so much focus on it. I think of you just watch it twice you'll have more of a shot of noticing things than a person watching it as a part of a bigger movie. If you disagree you can see it as much as you want, be my guest. I just would like you to then post how many times you ran through it.)
--after watching--
If you'd like to help me out please answer these questions:
Do you think I have a shot at placing in newgrounds Halloween if this is the beginning of a 3 minute feature? I have a whole storyboard and at this rate I think I can get a 3 minute done before then.
Did you find anything particularly disruptive to the quality of the movements?
Did you see anything that you found to be wrong in any way concerning aesthetics or how it looks? Proportional problems?
Did you notice any lag while playing in any level of quality?
If you watched it more than twice, how many times did you watch it?
Did you like it?
I've had comments about the reaction of the heart being pulled out not being 'dramatic' enough. Do you agree?
Thank you if you took the time to read and answer.
Edit: I've made the stalk that grows out of the ground in the end like 3x bigger but I don't think I have to upload it again.
Edit:
PLUS
Bonus really old unfinished tablet redraw animation for yall to see
http://www.truploader.com/view/407489
[Kit] HeartFruit (SPP Preview)
Started by: Kitsune | Replies: 41 | Views: 2,079
Sep 27, 2009 8:25 PM #492766
Sep 27, 2009 10:23 PM #492823
Wow... someone actually used inverse kinematics!... lol. Not much to say; it looks alright. Finished product might look cool with creepy music or something.
To get 3 mins... really depends on the person and how much time and commitment they put in.
It looks... okay. Interesting. Nothing special or terrible in it.
It didn't lag for me.
I watched it twice
Too short for me to like it
Heart pull out was like: "wtf... I don't really know what to expect but he just pulled out his heart... okay then."
To get 3 mins... really depends on the person and how much time and commitment they put in.
It looks... okay. Interesting. Nothing special or terrible in it.
It didn't lag for me.
I watched it twice
Too short for me to like it
Heart pull out was like: "wtf... I don't really know what to expect but he just pulled out his heart... okay then."
Sep 27, 2009 11:11 PM #492843
Haha I've just been calling it tweening or puppeting but Inverse Kinematics is a way cooler way to say it. Anyway I like that style. It saves more time and makes up for my procrastination. I'd like to do it well so that it doesn't work against me.
I didn't really mean do you think I can make it to 3 minutes, but if I have a shot at placing in the newgrounds halloween contest. I have the time to get to 3 minutes me thinks.
I'm looking for ways to make this special. I really have to think about it. As long as it's not horrible because of my procrastination I'm happy. :>
Thanks a ton, Miccool. You saying something I made isn't bad means a lot.
I didn't really mean do you think I can make it to 3 minutes, but if I have a shot at placing in the newgrounds halloween contest. I have the time to get to 3 minutes me thinks.
I'm looking for ways to make this special. I really have to think about it. As long as it's not horrible because of my procrastination I'm happy. :>
Thanks a ton, Miccool. You saying something I made isn't bad means a lot.
Sep 28, 2009 1:52 AM #492904
When that screen came on when he pulled out the heart, I think that it either lasted too long or it should have flashed to white the third frame and went back to red after the white. So it would have been red white red instead of three frames red.
I actually really liked the look of that blood. I have always sucked at blood. I need to practice haha.
The physics seemed kind of weird on the heart throw, though. Overall, not too bad. Keep it up!
I actually really liked the look of that blood. I have always sucked at blood. I need to practice haha.
The physics seemed kind of weird on the heart throw, though. Overall, not too bad. Keep it up!
Sep 28, 2009 3:47 AM #492953
Yeah, I'd say you have a chance of placing on NG, but only if you make it more interesting than what it is now.
The limped walking was actually pretty realistic.
What bothered me was that the clouds, or at least I think they're clouds, didn't move.
I did not notice lag in medium or high quality.
I watched it twice, once in medium and once in high, although the animation was clear and easy to understand so once would've already sufficed.
It's good, but I'm not a big fan of these creepy animations. Just a personal opinion though.
The limped walking was actually pretty realistic.
What bothered me was that the clouds, or at least I think they're clouds, didn't move.
I did not notice lag in medium or high quality.
I watched it twice, once in medium and once in high, although the animation was clear and easy to understand so once would've already sufficed.
It's good, but I'm not a big fan of these creepy animations. Just a personal opinion though.
Sep 28, 2009 4:28 AM #492962
IMO You might have a chance at placing on NG, but i think your graphics kind of suck. Do you have a tablet?
Also when he rips his heart out the sudden flood of blood on the screen didnt really fit.
Also when he rips his heart out the sudden flood of blood on the screen didnt really fit.
Sep 28, 2009 5:29 AM #492989
Quote from alcaknightWhen that screen came on when he pulled out the heart, I think that it either lasted too long or it should have flashed to white the third frame and went back to red after the white. So it would have been red white red instead of three frames red.
I actually really liked the look of that blood. I have always sucked at blood. I need to practice haha.
The physics seemed kind of weird on the heart throw, though. Overall, not too bad. Keep it up!
I'm going to Tint the 2nd frame white, see how it looks, and tell you if I did it (edit: I'm keeping the effect. i think it looks better.), because it sounds like a good idea. I did it 3 frames because they're 3/20 of a second and I thought it's still an instant, just the shade with the spurt coming out of the figure would seem more apparent I thought. I'll see how your idea goes though.
Thanks. i was proud of the blood after I finished it. Flawed but I like how it looks.
The heart took me an hour. The reason it took me so long was because I kept re-doing it. I tried to get it to bounce for 45 minutes and thought I might have been spending a bit much time trying to make it bounce when at such a speed the heart could just 'splat' like a water balloon spitting out blood, but keeping it's structure because of the more strength I'd think a heart would have. I'll look at it again though.
Thanks. How many times did you watch it? Did you pause it and count the amount of blip frames there were or was it a lucky guess?
Quote from STUFFYeah, I'd say you have a chance of placing on NG, but only if you make it more interesting than what it is now.
The limped walking was actually pretty realistic.
What bothered me was that the clouds, or at least I think they're clouds, didn't move.
I did not notice lag in medium or high quality.
I watched it twice, once in medium and once in high, although the animation was clear and easy to understand so once would've already sufficed.
It's good, but I'm not a big fan of these creepy animations. Just a personal opinion though.
Thanks!
I plan on making it interesting. i'm working on my storyboard to see what i can do to it a lot. I realize at the beginning it's a tad slow moving and sort of boring, especially during the second viewing I asked you to go through. Do you think I should speed up these waits between actions or do you think the spacing helps the clarity you mentioned more than it takes away from the quality of the pace?
that's the second comment I've got about the clouds, I'm going to tween them. I thought it wouldn't be a problem but of all crit I get from the NG audience, that would be pretty big. Thanks, Stuff, you've helped a lot.
Quote from Vile.IMO You might have a chance at placing on NG, but i think your graphics kind of suck. Do you have a tablet?
Also when he rips his heart out the sudden flood of blood on the screen didnt really fit.
What makes the graphics kinda suck? Is it my scratchy style of drawing/shading that doesn't fit your taste or do you see technical problems? Elaborate please so I can take something from this. I do use a tablet though.
Did the blood not fit realistically or aesthetically? Do you mean the flowing blood or the blood-red colored blip before the pull-out?
Thank you for your input but I need some more details if you're willing to help.
Sep 28, 2009 6:49 AM #493022
Ok.
I watched it three times.
I have no idea what quality animations will be submitted by other entrants, but yours is pretty good so far so yeah. I like how you used a certain gloomy feeling. Its extremely abstract, and I like it.
It didn't lag for me.
And I liked it yes.
finally, have you ever thought of animating with a silhouette style.
Like this: https://securehost34.hrwebservices.net/~magefor/phpnuke/images/upload/Jasper.jpg
Or this: http://fc06.deviantart.com/fs29/f/2008/054/2/6/Patapon__s_fever_by_averto.jpg
(The second one was from patapon)
I hope you finish this, its looking good.
I watched it three times.
I have no idea what quality animations will be submitted by other entrants, but yours is pretty good so far so yeah. I like how you used a certain gloomy feeling. Its extremely abstract, and I like it.
It didn't lag for me.
And I liked it yes.
finally, have you ever thought of animating with a silhouette style.
Like this: https://securehost34.hrwebservices.net/~magefor/phpnuke/images/upload/Jasper.jpg
Or this: http://fc06.deviantart.com/fs29/f/2008/054/2/6/Patapon__s_fever_by_averto.jpg
(The second one was from patapon)
I hope you finish this, its looking good.
Sep 28, 2009 7:44 AM #493034
Yay, fullbody :3
I disliked the sketchy style, but it seemed you worked harder than using just gradients, which was good! ^-^
The tweening was a bit lazy, at parts, since the arm that moved was unsynced with the walk.
Maybe add a bit more story, cause atm, Im just like :
o.o' He pulled out his heart? Lived? The heart became a plant? wahhhht? >.<
But yeah, if you continue it, I can't wait to see the finished outcome.
^-^' If I can help in anyway, PM me! :D
I disliked the sketchy style, but it seemed you worked harder than using just gradients, which was good! ^-^
The tweening was a bit lazy, at parts, since the arm that moved was unsynced with the walk.
Maybe add a bit more story, cause atm, Im just like :
o.o' He pulled out his heart? Lived? The heart became a plant? wahhhht? >.<
But yeah, if you continue it, I can't wait to see the finished outcome.
^-^' If I can help in anyway, PM me! :D
Sep 28, 2009 12:38 PM #493064
Ok, sorry for not being specific, About the graphics I dont really like that scratchy style and i think it could be alot better. Remember to use the biggest brush when your zoomed in and the tablets pressure settings to maximise the use of it, if that makes sense.
The clouds could be easily tweened to slowly move into the distance, maybe even distort them so the move like an upside down version of the famous star wars text scrolling, if you understand me.
and the big blood blip before he rips his heart out, it didnt really fit. Goodluck and i wish you the best. Maybe if the blood hit the screen and dribled down it. You could alpha tween it aswell.
The clouds could be easily tweened to slowly move into the distance, maybe even distort them so the move like an upside down version of the famous star wars text scrolling, if you understand me.
and the big blood blip before he rips his heart out, it didnt really fit. Goodluck and i wish you the best. Maybe if the blood hit the screen and dribled down it. You could alpha tween it aswell.
Sep 29, 2009 12:19 AM #493347
I'm much rather too speechless to day anything but this <
Sep 29, 2009 12:26 AM #493363
Kitsune, I watched it a couple of times. Went through some parts frame by frame.
Sep 29, 2009 12:28 AM #493367
Quote from CronosXIIIOk.
I watched it three times.
I have no idea what quality animations will be submitted by other entrants, but yours is pretty good so far so yeah. I like how you used a certain gloomy feeling. Its extremely abstract, and I like it.
It didn't lag for me.
And I liked it yes.
finally, have you ever thought of animating with a silhouette style.
Like this: https://securehost34.hrwebservices.net/~magefor/phpnuke/images/upload/Jasper.jpg
Or this: http://fc06.deviantart.com/fs29/f/2008/054/2/6/Patapon__s_fever_by_averto.jpg
(The second one was from patapon)
I hope you finish this, its looking good.
Thank you Cronos.
I am 95% sure I'll be finishing this one. I'm in too deep to get out now. I now have 34 seconds and am revising the storyboard thoroughly.
for reference I'm looking at the entrants from last year. Animationwise I think I've got $250. I'm working on the script to have it better than what I have now. If the Lady's Room was the scariest last year then I hope this seems ok to them.
I have done silhouettes a small amount in Factory but mostly, no. It looks like a good art form if you do it well.
Let me show you some REAL silhouettes.
http://coldhardflash.com/flash-animation-10-best-animated-insanely-twisted-shadow-puppets
Quote from RabstarYay, fullbody :3
I disliked the sketchy style, but it seemed you worked harder than using just gradients, which was good! ^-^
The tweening was a bit lazy, at parts, since the arm that moved was unsynced with the walk.
Maybe add a bit more story, cause atm, Im just like :
o.o' He pulled out his heart? Lived? The heart became a plant? wahhhht? >.<
But yeah, if you continue it, I can't wait to see the finished outcome.
^-^' If I can help in anyway, PM me! :D
I like the sketchy style but I should clean it up a bit.
You realize that arm is broken, in half and swinging?
Did you also read that i plan on making the animation around 3 minutes? I don't plan on putting a 30 second clip onto newgrounds and expecting hundreds of dollars for it. XD
I can't wait for it to be done. Not because it's torture doing it (though it is rather time consuming), but because I know this will be my best project ever.
Thanks rabstar!
Quote from Vile.Ok, sorry for not being specific, About the graphics I dont really like that scratchy style and i think it could be alot better. Remember to use the biggest brush when your zoomed in and the tablets pressure settings to maximise the use of it, if that makes sense.
The clouds could be easily tweened to slowly move into the distance, maybe even distort them so the move like an upside down version of the famous star wars text scrolling, if you understand me.
and the big blood blip before he rips his heart out, it didnt really fit. Goodluck and i wish you the best. Maybe if the blood hit the screen and dribled down it. You could alpha tween it aswell.
Whenever my tablet has the biggest brush on, it always seems to randomly, even though I am pressing lightly, mid stroke just put a ball of the biggest size it can be on the screen and I have to erase it. Thanks to this I'm forced to do small lines, but I will clean up an amount of the scratchiness.
I know what you mean, but I have a very limited time frame here. I already tweened the clouds coming towards the viewer very slowly and gradually going up (and left on the second scene). It isn't perfect but the movement in the first place is barely noticable.
I think the blip fits in okay. I also don't want the audience to feel there's a camera in this sort of imaginary looking area. :}
Thanks, Vile.
Sep 29, 2009 1:27 AM #493413
Quote from KitsuneI'm going to Tint the 2nd frame white, see how it looks, and tell you if I did it (edit: I'm keeping the effect. i think it looks better.), because it sounds like a good idea. I did it 3 frames because they're 3/20 of a second and I thought it's still an instant, just the shade with the spurt coming out of the figure would seem more apparent I thought. I'll see how your idea goes though.
Thanks. i was proud of the blood after I finished it. Flawed but I like how it looks.
The heart took me an hour. The reason it took me so long was because I kept re-doing it. I tried to get it to bounce for 45 minutes and thought I might have been spending a bit much time trying to make it bounce when at such a speed the heart could just 'splat' like a water balloon spitting out blood, but keeping it's structure because of the more strength I'd think a heart would have. I'll look at it again though.
Thanks. How many times did you watch it? Did you pause it and count the amount of blip frames there were or was it a lucky guess?
Thanks!
I plan on making it interesting. i'm working on my storyboard to see what i can do to it a lot. I realize at the beginning it's a tad slow moving and sort of boring, especially during the second viewing I asked you to go through. Do you think I should speed up these waits between actions or do you think the spacing helps the clarity you mentioned more than it takes away from the quality of the pace?
that's the second comment I've got about the clouds, I'm going to tween them. I thought it wouldn't be a problem but of all crit I get from the NG audience, that would be pretty big. Thanks, Stuff, you've helped a lot.
What makes the graphics kinda suck? Is it my scratchy style of drawing/shading that doesn't fit your taste or do you see technical problems? Elaborate please so I can take something from this. I do use a tablet though.
Did the blood not fit realistically or aesthetically? Do you mean the flowing blood or the blood-red colored blip before the pull-out?
Thank you for your input but I need some more details if you're willing to help.
The spacing's fine. The slowness at the beginning makes it seem like it's a really old 1930s silent movie, which adds to the gloominess that the animation gives off.
Sep 29, 2009 3:57 AM #493482
Quote from RawGreenI'm much rather too speechless to day anything but this <
Haha thanks.
Quote from alcaknightKitsune, I watched it a couple of times. Went through some parts frame by frame.
oh ok. thanks!
Quote from STUFFThe spacing's fine. The slowness at the beginning makes it seem like it's a really old 1930s silent movie, which adds to the gloominess that the animation gives off.
Well I hope the music doesn't take away from the silent movie feel then. :D