Punch - PERFECTED!

Started by: Domion | Replies: 14 | Views: 1,149

Domion
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Oct 4, 2009 9:45 PM #496046
Hey, I've posted an Animation yesterday, my Punch Test, It didn't turn out well. So I perfected it.

Image

Before:
Image

After:
Image
Teriyakid

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Oct 4, 2009 11:01 PM #496064
Quote from Domion
Hey, I've posted an Animation yesterday, my Punch Test, It didn't turn out well. So I perfected it.


You cant really consider it perfected... It is an improvement but not perfect
Cronos

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Oct 5, 2009 9:35 AM #496256
There is no such thing as perfect.
poppetje3D
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Oct 5, 2009 2:49 PM #496337
o jes ay lofe id
bubbles
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Oct 5, 2009 4:36 PM #496369
Thing is dominion, he doesn't really move his legs, he just sort of slides. You need to make a walk in time with the punch.
Zed
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Oct 5, 2009 4:41 PM #496372
It's an improvement certainly, but the legs need to be looser and you should watch the foot placement. It looks like you only move the non-punching arm every other frame too.

Work on your easing, movements, and flow, and also resize to 50% or set resize to 2 (depending on your version). Keep up the improvement.
2-D
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Oct 9, 2009 10:44 AM #498001
dang these animations are good, post more!

i like how it was great and then you made it perfect.
FoShizzle
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Oct 9, 2009 10:46 AM #498002
Quote from 2-D
dang these animations are good, post more!

i like how it was great and then you made it perfect.


lol .
Frodomoj
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Oct 10, 2009 3:49 PM #498425
Quote from 2-D
dang these animations are good, post more!

i like how it was great and then you made it perfect.


I laughed.

Very stiff, make less noticeable movements and use more frames. Also, think about adding realism to your animations - would that guy physically slide across the floor after throwing a punch?
Also give your stks BACKBONES. Good luck.
zer0gravity
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Oct 11, 2009 5:25 AM #498881
eh.

its not perfect.....
kkmaster
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Oct 14, 2009 8:44 PM #500759
im proved indeed but cool
mvk619

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Oct 18, 2009 3:43 AM #502525
i liked it alot but wouldn't say its perefect
Stickblaze...
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Oct 23, 2009 4:30 AM #504717
Yeah that was so lame...

After i post 20 post ill give you a tut and it might help you
demonkilo

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Oct 29, 2009 2:39 AM #507235
It's not the best, but I've seen worse. Try keeping the feet in the same spot and moving every joint. That's really all there is too it. Spend some time on the animation...maybe an hour or so and it'll look great.
Automaton
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Oct 29, 2009 5:08 PM #507392
Pivot section = 2Ds fun-time.