how do you make the glassy effect on flash
Started by: jimmdawin | Replies: 7 | Views: 669
Apr 10, 2008 11:51 PM #112785
i want to know how to make a glassy effect on flash for comps and stuff:Happy:
Apr 11, 2008 12:51 AM #112856
Well give an example of someone else's movie that you want the outcome to be like.
You mean the x and y blur unlock?
Shines?
Glows?
You mean the x and y blur unlock?
Shines?
Glows?
Apr 11, 2008 3:56 AM #112993
There's a chance he's talking about those glassy reflections on the floor, like in Dudeman's shadow tutorial.
I believe you can simply use a gradient.
I believe you can simply use a gradient.
Apr 11, 2008 4:27 AM #113009
If that's what he means, he does this:
Copy and paste all the frames you want reflected into a movie clip.
Put the movie clip on it's own layer.
Free transform it upside down
Make another layer over your "shadow"'s layer with a gradient from white alpha 100% to white alpha 0%, and vertically stretch it across your floor.
Answered?
Copy and paste all the frames you want reflected into a movie clip.
Put the movie clip on it's own layer.
Free transform it upside down
Make another layer over your "shadow"'s layer with a gradient from white alpha 100% to white alpha 0%, and vertically stretch it across your floor.
Answered?
Apr 11, 2008 5:01 AM #113033
Be more specific, that could mean a whole lot of things, jim.
Apr 11, 2008 6:13 AM #113071
ok the cheese. and thanks to kitsune
Apr 11, 2008 6:31 AM #113078
i actualy ment the glassy effect in legends part in the running into walls collab.
Apr 11, 2008 4:24 PM #113209
Quote from jimmdawini actualy ment the glassy effect in legends part in the running into walls collab.
Quote from KitsuneCopy and paste all the frames you want reflected into a movie clip.
Put the movie clip on it's own layer.
Free transform it upside down
Make another layer over your "shadow"'s layer with a gradient from white alpha 100% to white alpha 0%, and vertically stretch it across your floor.
That's how you do it.