http://www.antiup.net/view.php?id=95516235863blood_sound%20test.swf
:D testing out new sounds
:3 Thanks for Pepper
and i do realize the run does look like strills.. >.> im gonna try to change that
oh yeah its a blood test too :D tell me what you think
edit: without vcam http://www.antiup.net/view.php?id=10613635233blood_sound%20test.swf
New tests
Started by: mraznbuddy | Replies: 9 | Views: 1,119
Apr 12, 2008 8:37 PM #114079
Apr 13, 2008 6:56 AM #114559
...bump...... >:c
Apr 13, 2008 8:29 AM #114594
arrrrr
its pretty good....
sounds where in time and all
but on the vcam one, it moved to much and made the running look fked....
its pretty good....
sounds where in time and all
but on the vcam one, it moved to much and made the running look fked....
Apr 14, 2008 4:54 AM #115323
more comments >:C
please :D
please :D
Apr 14, 2008 4:56 AM #115326
The run was perfect. The blood needed to be more outlined, meaning more noticeable to see. Also it needed more particles and not just one color. Try using a darker red. The bullet was okay.
Apr 14, 2008 5:15 AM #115333
Not bad at all. The running motion is a bit fast for the amount of going it's outputting.
Apr 14, 2008 5:45 AM #115346
Quote from KitsuneNot bad at all. The running motion is a bit fast for the amount of going it's outputting.
sooo...you're saying that the stick should move more ahead?
Apr 14, 2008 5:49 AM #115347
It just seems when the stick figure runs, the body moves a bit fast for how far his steps take him. It's like a guy sprinting at a jogging pace. It seems a bit like that. I thought maybe worth bringing up, because it's the only questionable thing I saw in your animation (twas good, yes) so I'm trying to find anything anywhere.
:P
EDIT: After looking at it again, I realize it's not true. lol. I'm just tired and seeing things off pace apparently.
:P
EDIT: After looking at it again, I realize it's not true. lol. I'm just tired and seeing things off pace apparently.
Apr 14, 2008 6:15 AM #115354
lol nice :D go get some sleep :P
Apr 14, 2008 10:44 AM #115416
yea, he should slide when he stops
(just saying :$ )
(just saying :$ )