New tests

Started by: mraznbuddy | Replies: 9 | Views: 1,119

mraznbuddy
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Apr 12, 2008 8:37 PM #114079
http://www.antiup.net/view.php?id=95516235863blood_sound%20test.swf
:D testing out new sounds
:3 Thanks for Pepper

and i do realize the run does look like strills.. >.> im gonna try to change that

oh yeah its a blood test too :D tell me what you think

edit: without vcam http://www.antiup.net/view.php?id=10613635233blood_sound%20test.swf
mraznbuddy
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Apr 13, 2008 6:56 AM #114559
...bump...... >:c
rx00worth
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Apr 13, 2008 8:29 AM #114594
arrrrr

its pretty good....
sounds where in time and all

but on the vcam one, it moved to much and made the running look fked....
mraznbuddy
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Apr 14, 2008 4:54 AM #115323
more comments >:C


please :D
New Generation
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Apr 14, 2008 4:56 AM #115326
The run was perfect. The blood needed to be more outlined, meaning more noticeable to see. Also it needed more particles and not just one color. Try using a darker red. The bullet was okay.
Kitsune
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Apr 14, 2008 5:15 AM #115333
Not bad at all. The running motion is a bit fast for the amount of going it's outputting.
mraznbuddy
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Apr 14, 2008 5:45 AM #115346
Quote from Kitsune
Not bad at all. The running motion is a bit fast for the amount of going it's outputting.

sooo...you're saying that the stick should move more ahead?
Kitsune
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Apr 14, 2008 5:49 AM #115347
It just seems when the stick figure runs, the body moves a bit fast for how far his steps take him. It's like a guy sprinting at a jogging pace. It seems a bit like that. I thought maybe worth bringing up, because it's the only questionable thing I saw in your animation (twas good, yes) so I'm trying to find anything anywhere.

:P

EDIT: After looking at it again, I realize it's not true. lol. I'm just tired and seeing things off pace apparently.
mraznbuddy
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Apr 14, 2008 6:15 AM #115354
lol nice :D go get some sleep :P
rx00worth
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Apr 14, 2008 10:44 AM #115416
yea, he should slide when he stops
(just saying :$ )