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Oh yeah, animating

Started by: Bonk | Replies: 15 | Views: 1,349

Bonk
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Nov 29, 2009 6:34 AM #518943
I might start getting into it again soon, did this little test to see if I still have the mojo.

Yeah?
Vendetta

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Nov 29, 2009 8:19 AM #518963
Yes !
EDIT: You have exactly 500 more posts than me right now.
Rabstar
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Nov 29, 2009 8:26 AM #518964
OOhhh nice.
Nothing tooooo like, :O since there is only a run and a jump over a box xD
JOINTOINTOINT >:D
Aycaramba
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Nov 29, 2009 9:33 AM #518979
Very smooth, nothing bad about it.
Bonk
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Nov 30, 2009 7:42 AM #519425
Thanks guys, and I hope to bring the Wow soon Rabstar.
Rabstar
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Nov 30, 2009 2:05 PM #519499
Ohsnap, is that a hint? :D
Can't wait, if it is :3

And if its not....then joint >:]
Lixu

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Nov 30, 2009 2:44 PM #519504
Rab: It's impossible to do a joint with you. You're style is so... Well... Let's just keep it at it that it's hard to make a joint with your style.

Bonk: Never knew you were this good at animating, super smooth!
Rabstar
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Nov 30, 2009 4:16 PM #519505
Lixu, Elaborate >:
Mantha
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Nov 30, 2009 4:50 PM #519508
You do have a mojo, but it's raw and it needs work imo. The animation is fairly smooth and nearly perfect. The only thing that irks me is the running. It doesn't look natural to me.

The head doesn't stay in the same height as running. When one runs, the leg pushes the body forward and a little up.
See PC's tutorial, the chapter about Running: http://www.newgrounds.com/portal/view/288092

Good luck.
Bonk
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Dec 1, 2009 10:25 AM #519758
Paperclip's style is a little too cartoony for me, but yeah the head is an issue hrmm

And yeah, thanks Lixu as well.
Mantha
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Dec 1, 2009 10:49 AM #519759
I just showed you an example of good running. I never said you should adapt the style.
Miccool

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Dec 1, 2009 1:09 PM #519766
I like the transition from the run loop to the box part. And I agree with Mantha on the running bit. The back stays too consistent and never really moves. That probably has something to do with moving the head as well though.
Bonk
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Dec 2, 2009 2:42 AM #519990
Oh, I'm not disregarding the advice and link!

I actually wasn't sure about the bob, because I tried making it more obvious but it ended up looking silly. Next time I'll get it right I hope.
Lixu

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Dec 2, 2009 7:57 PM #520179
Quote from Rabstar
Lixu, Elaborate >:

Your animation style... Well you want elaboration so don't bitch at me: It sucks and is lazy like hell.

It's like a REALLY crappy tentionmaru/nhazul-ish style. It's like: Punch, 2 frames later Punch, 2 frames later run. There is no anticipation whatsoever and because of this, if I would make a joint with you for example, I had no time to animate a sweet reaction from the punch I received. And to finish it off your moves don't have any follow through, which Tentionmaru/nhazul do, which makes it easier for them/others to animate reactions better.


That's the way I think of it, there are others who think differently but you wanted me to elaborate so I did :>

Sorry Bonk
Rabstar
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Dec 3, 2009 8:05 AM #520402
Quote from Lixu
Your animation style... Well you want elaboration so don't bitch at me: It sucks and is lazy like hell.

It's like a REALLY crappy tentionmaru/nhazul-ish style. It's like: Punch, 2 frames later Punch, 2 frames later run. There is no anticipation whatsoever and because of this, if I would make a joint with you for example, I had no time to animate a sweet reaction from the punch I received. And to finish it off your moves don't have any follow through, which Tentionmaru/nhazul do, which makes it easier for them/others to animate reactions better.


That's the way I think of it, there are others who think differently but you wanted me to elaborate so I did :>

Sorry Bonk


Flood, it is true that my style could be improved. And lixu, it is improving, you can't say that its not.
Its just, I can't seem to make it flow without taking out the force or making it look choopppy. So am still tackling tht obstacle, K? (:
Thnx though, I haven't a hard good CC like that in a LONG time, :3
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