test double framing and blood test

Started by: unkn0wnx | Replies: 13 | Views: 987

unkn0wnx

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Dec 9, 2009 8:15 PM #522490
I just made this animation so plz cc and tell me what you think. :D

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Image

I added a movments test so tell me what you think. :D
Zed
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Dec 9, 2009 8:48 PM #522498
Blood could have been a bit slower and possibly less regular. Double framing was ok, but could have used a slightly better flow through the rest of the animation to make it look good.
unkn0wnx

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Dec 9, 2009 8:56 PM #522502
Quote from Zed
Blood could have been a bit slower and possibly less regular. Double framing was ok, but could have used a slightly better flow through the rest of the animation to make it look good.


yea I see, now you say it the blood could have been slower but i don't understand what you mean whit regular becouse I don't know how to make any other blood. this was my first attempt in blood, so if you could direct me to an other blood plz post the link thx. And my first attemp in double framing to so thx fore the cc ill juse it fore my next animation thx.
Zed
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Dec 9, 2009 9:32 PM #522524
Ignore the regular bit - I've changed my mind. Looks fine.
unkn0wnx

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Dec 9, 2009 10:41 PM #522556
Quote from Zed
Ignore the regular bit - I've changed my mind. Looks fine.


K thx. :D I needed 15 characters
unkn0wnx

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Dec 10, 2009 7:38 PM #522882
I made the movment test longer plz look at it and tell me what you think thx.

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Zed
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Dec 10, 2009 8:57 PM #522899
The throw needed a bit more followthrough and the non-throwing arm should have gone back further as reaction, but apart from that you're improving really quickly. It would probably be easier to animate if you didn't use the base stick and got one with back joints too.
unkn0wnx

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Dec 10, 2009 9:13 PM #522904
True but I am kinda lazy. :P and i even made it some further so plz take a look now to. :D
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I added some new think I am trying to master now so plz comment.
Zed
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Dec 10, 2009 9:18 PM #522905
You got the effect right, but it needs to be coupled with movement really. It's difficult to apply something like that to a moving person who shouldn't be stiff - it's easier to do it on a weapon or similar.
zer0gravity
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Dec 10, 2009 9:21 PM #522910
the first anim you did, the poses and movement were a bit stiff and un realistic. Try acting out the movements yourself. it gives you a better idea of what your animation should look like. The blood seemed to go to fast for me, Just add a few more frames into it and it will be looking good. One last thing, when his head gets shot off, It bounces a bit weirdly. maybe a little less bouncing.


The second anim you did, I didn't really like your choice of STK. figures. I hate the really skinny ones that come with the program. Try using a figure called:

Medium Fighter

I think it would suit your animating style allot better. I will try find a way that you could download it. When the guy is running then he does a flip, the flip looks a bit weak. His arms sorta crumble.

Your off to a good start, I can't wait to see more!
unkn0wnx

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Dec 10, 2009 9:54 PM #522935
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I just added some movment I have been trying to master.
so plz cc at this to. :D
Zed
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Dec 10, 2009 10:18 PM #522960
Ugh, dunno what's happening and whether posts have been deleted or moved around or what, but I have cc'd this on the previous page.
zer0gravity
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Dec 11, 2009 2:52 AM #523064
Nope. this one is different

the running and flipping i already commented on. The effect that you added was pretty good. its just the posses that the person makes are un-realistic. He seems very stiff at the start and then into another stiff sorta pose. you really do need a back joint on your sticks other wise it makes your anim look poor.

there is a place where you can download a heap of stickmen and stuff:

http://www.droidz.org

It has loads of great files for you.
unkn0wnx

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Dec 11, 2009 10:28 AM #523212
It is a test so thats why I used standard stk figure. i just tried to do some movments nothing more. :D

btw i make everthing myself, almost everything i downloaded two or three things and that were swords. :D