Hello.
If you are an experienced animator in Pivot Stickfigure Animator, you probably have heard of the less-complicated-than-it-seems technique of "inbetweening." The Wikipedia article for this technique basically says all you need to know about it IF you are in animation that is NOT stick-figure.
Here's how to do it in Pivot.
Step 1: Make two ridiculously choppy frames.
Step 2: Right-click on the first one.
Step 3: Select "Insert." This will add a frame after it that is exactly like the first.
Step 4: Change the aforementioned inserted frame just one little hair. Be precise.
Step 5: Do that over and over again.
inhumanundeadfilms :Smile:
Step-by-Step Tutorial on Keyframing in Pivot 2.25 [Pivot][Animation]
Started by: inhumanundeadfilms | Replies: 3 | Views: 1,802
Dec 10, 2009 2:30 AM #522664
Dec 10, 2009 7:23 AM #522816
I'm getting epileptic and I do not understand the part where you said: Step-by-step. If you wanted to explain is by imagesyou should upload them on tinypic.com first.
Dec 10, 2009 7:28 AM #522818
I'm pretty sure this technique is supposed to be called "keyframing".
In case you had difficulty understanding, the process is basically to make all the most important frames of the movements of your animation first, and then, after that, animate all the frames in between.
For example, you might start a walking animation three frames of your guy:
- standing still
- halfway through a step
- completing a step
Then once these three frames are done, you'd go back and add the frames that are supposed to go in between these using the process inhumanundeadfilms explained.
In case you had difficulty understanding, the process is basically to make all the most important frames of the movements of your animation first, and then, after that, animate all the frames in between.
For example, you might start a walking animation three frames of your guy:
- standing still
- halfway through a step
- completing a step
Then once these three frames are done, you'd go back and add the frames that are supposed to go in between these using the process inhumanundeadfilms explained.
Dec 10, 2009 4:38 PM #522867
but in pivot that's a load of time for no reason.