I'm having more than usual trouble figuring out how I should make the ragdoll-like physics on the defending stick during a fight. I would like to know some of your own personal techniques to achieving this, not that you have to if you don't want to.
I'm thinking that something in the range of the defending stick would be almost pulled back for the next attack to land on him...though it doesn't always look good.
I'm begging you fer halp D: