onClipEvent(load){
this._x = 0;
}
onClipEvent(enterFrame){
this._x += 5;
}
the ball is supposed to move 5 pixels right and stop but for some reason it just keeps on going and does not stop after 5 pixels can you guys tell me what I'm doing wrong...:Cry:[Flash]As2 help again
Started by: DarkCloud | Replies: 2 | Views: 261
Dec 26, 2009 1:26 AM #528664
ok so I have this code
Dec 26, 2009 1:36 AM #528667
onClipEvent(enterFrame){
this._x += 5;
}
Right, the first bolded part tells you that the script in the backets will repeat constantly while in this frame.
The second bolded part tells you what will be happening constantly in the frame, ie, moving 5 pixels constantly.
This can be solved with either a basic 'if' function of by putting the script into the onClipEvent(load) part.
this._x += 5;
}
Right, the first bolded part tells you that the script in the backets will repeat constantly while in this frame.
The second bolded part tells you what will be happening constantly in the frame, ie, moving 5 pixels constantly.
This can be solved with either a basic 'if' function of by putting the script into the onClipEvent(load) part.
Dec 26, 2009 2:01 AM #528671
thanks scopioxxx I did what you said and put in
it works =D
onClipEvent(load){
this._x = 0;
}
onClipEvent(enterFrame){
if(this._x<100){
this._x+=5;
}
}
it works =D