As you see, I drew a stickman in 3 frames. And this happend.
Blue stickman - The frame before your current one.
Red stickman - The frame after the current frame you are on.
Black stickman - the current frame you are on.
Easytoon was MADE easy to use, you just gotta know the basics and you will figure it out VERY quickly.
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Onion skinning is probably one of the most helpful tricks you need to learn. This is how to do it:

First, press the insert button.

Then, you press the Mask button. This automatically copies the last frame you had, now you have 2 of the same frames.
Easy right?
That's the basics.
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[SIZE="5"]
Hey, I'm getting the hang of this![/SIZE]
Now that you have learned what each and every button does, It's time to start animating fer real.
There are 2 processes you must always know.
1, Easing.
2, Physics.
If you want your animation to look good, you must know how to
EASE your animation.
Here is an animation without easing:
Now here is an animation WITH easing:
See the difference?
In the first animation, each frame the ball looks like this: -|---|---|---|-
(- represents the frame rate and the '|' represents the ball.)
As you see it's traveling without ease and it looks very choppy.
However, if you add more frames with the ball, like so: -|-|--|---|-|-|-
The animation will look MUCH better. All you really need is patience.
This is where physics come in.
After you know how to ease WELL, you gotta start practicing with some physics tests, such as the "Dropping ball".
This is how a BAD physics test might go:
And this is the GOOD way to do it:
You can clearly see the difference, the larger the ball is, the less impact it's going to take from the ground. The smaller the ball is, it's going to take a lot of impact from the ground.
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[SIZE="5"]
I've mastered the basics and I'm ready to take on the world![/SIZE]
So, you've learned everything you needed to learn, this is your destiny.
Your gonna learn how to do Effects here.
some effects in Easytoon are pretty much 90% easing, so make sure you know how to ease animations well before you try to do effects.
Effects should come from imagination, there are many things that could be done. I will teach you how to do the simplest of all, explosions.
There are many kinds of explosions. You just have to get creative.
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[SIZE="4"]
Trails and Random Effects[/SIZE]
The trick to making perfect trails is pretty easy. Take a look at this:
This is an animation without trailing:
As you see, it looks quite choppy and very ugly D:
Here is an animation WITH trailing:
See the difference? Clearly the animation with the trailing is the winner here. But what is the trick to make it look so.. good?
Well there's only 1 trick to it.
The faster the object moves, the longer the trail will be.
The slower the object moves, the shorter the trail will be.
This way works perfectly, this is how I animate aswell.
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So I've heard alot of people are trying to do beams and stuff like that. It really depends what your style is.
This is a pretty simple beam, right? Here it is in slow-mo.
Beams could also get very complicated.. like this:
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