theres some resizing after the first flip kick and some of it is a bit sloppy, but i guess thats a result of not animating for so long. welcome back, bro.
I've always had a resizing problem. I need to practice ~_~
Welcome back raffi. I missed your old avatar :[ but really smooth animation.
Thanks.
As for the avatar, I don't know if Ellis or Steve is better.
......Why don't you use the line?I think it's better than brush.
I'm more used to using the brush tool, and I find it easier to use. It's alo the tool I've been using for a long time.
Because you can curve things in the brush but not in the line(well you can curve the line but you will have a hard time making it cool also, it will look horrible).
Of all the disadvantages of line, you just pick out the most trivial and rarely used...
Well, I wasnt talking about the idea of kicking him like that, I was talking about the animation of the actual movement, I dont really think its possible to do that thing, its un-believable, which is wrong, even if the movement is impossible to do, you should force the audience to think its real.Why its not belieavable ? Because the stick runs, flips and does the kick and stays at the same place, I guess when you're doing this stuff you build the momentum as you go through the air to your enemy, then you hit him and you fall on your back, i dont know if its possible to do it like this, but as I said, if it isnt, FORCE me to believe it :D ;)
I meant that I ran out of ideas and thought that up in a quicky, and I was losing my motivation so I had to finish it quickly :o So it looks bad.
Can't be bothered to change it now.