Minecraft!

Started by: MiniMan | Replies: 12 | Views: 746

MiniMan
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Feb 17, 2010 10:05 PM #548140
No I'm not bringing back my server...yet.

This is about Minecraft's Survival Mode. Specifically the neato /indev/ thing us paying customers get. Every little update Notch makes, we get to play with it.

I've been making my own little city but damn it's pretty lonely. Talk about multiplayer is finally spilling from Notch and once there is, you can bet your blocky ass I'm bringing back my server for this.

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Phosphorus
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Feb 17, 2010 10:40 PM #548155
ugh, i remembered about minecraft a couple days ago. i read about all these awesome survival features. turns out they're only available in indev, which you have to be a paying member. **** that.
MiniMan
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Feb 17, 2010 10:55 PM #548158
I'm sure someone has ripped the .jar file from the site and it's hiding somewhere. But Notch said if anyone did that he'd stop the sneak peeks.

But if I found out how to do it, I'd be glad to rip it and post it for you guys. It really is quite fun.
MiniMan
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Feb 17, 2010 11:08 PM #548160
Oh and my main building is awesome. I took some time to make it when I realized it had the near perfect position for this. The glass goes up the ceiling and comes down on the other side so you can see the sun and moon rise and fall.

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Scorpioxxx
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Feb 18, 2010 2:48 PM #548438
i might buy the preorder full game type thing now im sure it's going somewhere.
Myself

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Feb 19, 2010 6:52 AM #548660
indev is ****ing awesome
52xM
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Feb 19, 2010 5:33 PM #548750
Are there actually any public servers anymore that don't get griefed to oblivion every damn day?
Myself

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Feb 22, 2010 3:02 AM #549691
"I have a potentially game breaking idea.. Do? Not do?

This will delay the game by AT LEAST two months. It’s a major rewrite. But I can do it.

Infinitely large maps.

When you start the game, only the area nearest to the player is generated. When you move closer to the edge of this, more map is generated, and the areas you move away from gets saved to disc. Only areas near the player gets updated, so trees won’t grow far away from you, and farms will stop working.

The world will probably get generated in blocks of 64*64*64 tiles, and it’d be all seamless. You could walk for miles, build a base, then walk back and build another base.

This would be both in singleplayer and multi player.

Advantages:

You will never run out of space.
You will never run out of resources.
Travel between several planes of existance, so “hell” could be a real plane you can visit. And the moon too, possibly!
There could be NPC villages and monster towns.
Truly epic sized multiplayer servers, lasting for a long time.


Disadvantages:

Saved games would grow larger and larger over time. Hard drives are pretty big, so it’s probably not going to be a problem.
The fog would have to get shorter, probably maxed out at around the second longest view distance now.
Multiplayer servers would require a lot of ram unless it constraints players to a certain area. (at least 32 mb per player, probably more, if they’re far away from each other)
No online saving! To share a level you have to manually give it to your friend.
Some slight lag while the game generates or loads the next zone."


YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
Ash
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Feb 22, 2010 1:45 PM #549801
That's a great idea, though I would rather it be just an option that you could select on the "Generate New Level" screen. Small, Medium, Large, and Infinite.
MiniMan
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Feb 22, 2010 3:55 PM #549832
I hope it wouldnt be that way by default and servers could still just use normal maps. I just want onlinw gawd dammit.
The Dude
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Feb 22, 2010 4:06 PM #549836
You notice in one of your pictures your sky looks like it was raped by Billy Mays on his way up.
Scarecrow
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Feb 22, 2010 9:43 PM #549868
i was building an empire and i turn around and some ****ing spider raped me in the ass

2 and a half hours WASTED
MiniMan
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Feb 22, 2010 9:51 PM #549872
You need to save.

A lot.

It used to be where if you saved, and load, you'd have full health. But he fixed that.