VVV = Amateur, need help with a style

Started by: zcr07 | Replies: 24 | Views: 1,723

asassin2.0

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Mar 4, 2010 6:26 AM #552894
You should watch hyuns tutorials they helped me alot when I first started out. Heres a link http://www.youtube.com/watch?v=zOouzsIPNWs I think he has 4 tutorials done already. I hope this helps:)
zcr07

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Mar 4, 2010 5:48 PM #553009
Quote from asassin2.0
You should watch hyuns tutorials they helped me alot when I first started out. Heres a link http://www.youtube.com/watch?v=zOouzsIPNWs I think he has 4 tutorials done already. I hope this helps:)


i'll check them out, i've spent a LOT of time watching tutorials on youtube, so i probably wouldn't be surprised if i've already seen these lol

EDIT: btw I've completed my sound competition entry :D
zcr07

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Mar 6, 2010 3:59 AM #553459
http://www.truploader.com/view/952048

my sound competition entry
zcr07

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Mar 6, 2010 5:43 AM #553481
heres a little walk sequence that was kinda rushed, i just wanted to see how itd turn out, its the first time i tried using the brush instead of line tool

[SWF=http://filebox.me/files/v0gtccjdn_walk_test.swf]height=400 width=550[/SWF]
asassin2.0

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Mar 6, 2010 7:00 AM #553494
That is nice and smooth good job. And that entry in my oppinion was so funny. LOL:Smile:
N T
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Mar 6, 2010 7:06 AM #553495
That is against the laws of Physics!

When you walk, is the leg that's supporting you bent? And the legs resize. The back was pretty good, how you managed to keep it looking somewhat the same.


The post before that was an ok animation. The beginning part where he's running and knocks on the door is pretty weird, but the rest is better.

Keep animating. :]
zcr07

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Mar 6, 2010 7:38 AM #553500
Quote from N T
That is against the laws of Physics!

When you walk, is the leg that's supporting you bent? And the legs resize. The back was pretty good, how you managed to keep it looking somewhat the same.


The post before that was an ok animation. The beginning part where he's running and knocks on the door is pretty weird, but the rest is better.

Keep animating. :]


lol ya i know i wouldnt have said nice and smooth either, but i do have problems with the legs resizing and the back is fine because i used the grid :P

and the first guy than ran up to the door was actually probably the first thing i did in that animation and ive been trying to learn new tricks and stuff since then, and i was also trying to get those steps at certain points because of the sound but yeah i could have done better
zcr07

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Mar 8, 2010 6:15 AM #554138
anybody wanna help with a sig and/or avatar since i plan on revisiting this site often and i dont have one yet :/
Arch-Angel
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Mar 8, 2010 7:00 AM #554145
I normally draw my own signatures and avatars, unless I like someone's photoshop abilities.

As for the house animation. Learn to draw stick figures correctly.

As for the walk, the back is extremely messed up. I'm assuming you don't know about the rises and the falls during a walk and a run. yours would have the head in the same position,vertically, the entire way through. A good walk/run simulation consists of ups and downs. Which is simple. When you step forward and your leg extands, it lifts the rest of your body. So the head would move up slightly. When you take a step forward and the initial momentum leg bends as the transfer of momentum and force changes, causing the new back leg to bend which results in lowering the head until the step again.

It's rather easy when you get used to it.
zcr07

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Mar 8, 2010 7:09 AM #554151
yeah i would and probably will end up doing my own but im not very artistic and as for the walk, ive been trying, i tried it with the two people running but that was because it was after i already drew the first guy and was to lazy to fix it, and my "walk test" i have, honestly i completely forgot about it by then, ill try another sometime soon :)