Great job, this really is your masterpiece, I like it a lot, I love the very beginning, how he gets himself to move, I just cant help myself I have to tell you that when he goes down and does the first swing (without the particles, the very first one) its the greatest anticipation Ive seen on this forum, I mean, it works, its great how then he goes up and punches.
The thing that Im not a big fan of is the hit
the animation for the movement itself is cool, but it doesnt make sense, if its a hit its too slow, if its a swing or something like a dance move its too fast, it doesnt make sense for me, I think that it would be cooler if you made him do the elbow hit (or whatever its called :D)
And heres something funny, stand up, stand like this
now do what your stick does,
...
dont you feel like moving your front leg first ? Just a lil bit ? Even if walking you have to create the momentum and you can create it with this simple thing, if you move your back leg it will cause you to go back, try it out, its fun, because if the pelvis is no more supported by the back leg it tends to fall to that direction that the leg was, its just a tiny movement, but its nice little detail that you want to it keep in your mind ;)
I like how the character decelerates and turns, thats very fluid and smooth and the next thing that I [SIZE="7"]love[/SIZE] is that he moves all the time ! I cant find two same frames, thats incredible, the fluidness is just awesome, Im a big fan of this.
When your stick jumps and hes about to smash the ground I think that something wrong happens to his legs, at least it seems like it did, they cross each other and I think that one is higher and then as he goes down it comes down and touches the ground first, if Im correct and I dont know that because I cant go frame by frame then you should be aware of this and edit that, cause it would look much smoother and much cooler if one of the legs stayed higher and the second one lower, the distance between them could shrink but I think it should cross.I know Im talking too much about details again but I have a nice little story when I though that when you run and jump you have to touch the ground with the that you have been jumping of first and then you can run again, you dont loose the momentum, when I animated it it looked alright but it wasnt working, I just knew somethings wrong and when I tried to do that I had a good time laughing at my idiocy :D its really awkward, it looks like you're retarded or something.The correct way is that the leg that you were jumping off touches the ground second and much further than the first one and that allows you to run again.
If your stick was about to run after he jumps, he would be able to, I hope this makes sense cause if it doesnt it makes me look really dumb.
The flips looks good, the guy has its weight all the way through the entire animation, I like how he eases in and out when he stops and turns, as I said, I like how he prepares for the jump I like how he jumps off the screen.
You're improving really quickly, I love to see people talented like you staying here and I hope we can stay in touch at least FOREVER ;)