Hi, this is a work-in-progress that I wanted to share with all of you. I'll finish this if you guys think I'm on the right track. Its quite surreal and silly but I hope you find it entertaining. Cheers.
http://www.youtube.com/watch?v=9CNBwj5Yt7A
Dreams of a Horse Thief
Started by: Not_Nish | Replies: 30 | Views: 2,077
Mar 27, 2010 10:21 AM #559840
Mar 27, 2010 10:37 AM #559842
Wow , cant wait to see the full version.
Mar 27, 2010 10:40 AM #559843
Thanks! Anything you liked/disliked in particular that I can work on for the full version?
Mar 27, 2010 10:56 AM #559845
Wow, it's really creative. There's some impressive artistry in how it's been laid out at the start and choreographed. The only thing is, none of the basics are there. The main thing you need to learn is easing. When you apply that it'll look great. It'll just take nineteen times longer to make. Take a look through this; if you get all the things in there right you'll be good.
Mar 27, 2010 11:43 AM #559859
Yeah this is my first time with Pivot so my basics are totally off. Was trying to make up for it with some kinetic presentation. Will try to get better with time, which shouldnt be too long cause the tutorials here kick ass. :)
Mar 28, 2010 10:11 PM #560529
ummm...i think the link is broken or something cause it took me to crappy animation? for a second i thought poppet was joking but when i saw zed say it was fairly good i didnt know wat to think?
Mar 29, 2010 10:12 AM #560690
Any chance you could give me some constructive criticism on what was so crappy about it, so I can make the finished version better?
Is it the lack of 'easing' that Zed was advising me about? Or did you find something else that you really didn't like?
Is it the lack of 'easing' that Zed was advising me about? Or did you find something else that you really didn't like?
Mar 29, 2010 1:26 PM #560708
Very creative animation. I'm impressed you made such a long animation when this is your first time using Pivot. Yes there are many things that need to be worked on, like Zed said, easing is what you should work on first. Try some test to work on some of the basics. For example a bouncing ball would help on the basics of gravity and easing, or a walking loop for movement and easing.
Mar 29, 2010 7:22 PM #560825
What the **** did I just watch.
Mar 29, 2010 7:30 PM #560828
Give some c&c. Do not insult.
The choreography was creative.
The choreography was creative.
Mar 29, 2010 9:05 PM #560870
Wow. I felt I was tripping balls while watching that
Mar 29, 2010 10:21 PM #560901
It was the ****ing repetitive music that made my mind break down and cause me to spasm.
Mar 30, 2010 12:15 AM #560952
idk why some of you guys thought it was so good....
ok well for some cc.....alot of the animation was verrrryyyy choppy and lacked easing as Zed sed (+1 point for rhyming), and some spacing was off....
ok well for some cc.....alot of the animation was verrrryyyy choppy and lacked easing as Zed sed (+1 point for rhyming), and some spacing was off....
Mar 30, 2010 12:44 AM #560956
Quote from Sonic Youthidk why some of you guys thought it was so good....
ok well for some cc.....alot of the animation was verrrryyyy choppy and lacked easing as Zed sed (+1 point for rhyming), and some spacing was off....
Because it was creative you dumbass. It wasn't a shitty stick fight. I would much rather see more stuff like this than stick fights with perfect easing, physics etc.
Mar 30, 2010 7:26 AM #561049
@Ani: Thank you. Yes I'm working on my basics now as everyone has suggested. To be honest, I didn't even know of concepts such as easing because I'm new to pivot. However now I'm making sure I read all the tutorials here to make sure I have a decent knowledge of the basics before I begin another frame of my work.
@A Kindly Gentleman: Well, can't please them all. Is there any way you could give some CC instead of being hostile? I thought we're all here to learn how to get better. As for the 'repetitive' music, I thought most people would be able to tell from the sepia tone and the scratched-film effect that this is supposed to resemble the really old silent films that depended on absurd slapstick. This music is the closest in spirit to the music used in those movies. I dont mean to sound arrogant, I'm just explaining why I used that music in case anyone else was wondering. If it sent you into 'spasms', I would also advice against watching any of Charlie Chaplin's early work. :)
@Cinnamonbun: Thanks man. Like I said, I'm going through all the tutorials here to get better. Since many of you seem to think this is creative, I want to combine that with fluid movement. Hilarious avatar btw.
@Devour: Hope you meant that in a good way? Since this is meant to be surreal, I"ll take it as a compliment. Thanks.
@Sonic Youth: Thank you for your CC, will get better at the basics. But it would greatly help people who are starting out if relatively experienced posters like you didn't take such a condescending and mocking tone. Just a friendly opinion.
@Cosmo: Thank you Cosmo. I thought a good animation was one that made people go 'wow' for whatever reason. I really need to thank everyone who looked past the technical ineptness of my animation and liked the creativity and choreography.
Btw, this is a just a general query by a newbie. But what exactly makes a good pivot animation in the eyes of the posters here? Is it only the technical physics invovled? But is it also about creating something that is unique?
When I finally absorb all the tutorials here, and make the physics in this toon better... will the animation be good BECAUSE I got the physics right? Or is accurate physics normally just an added bonus to a unique animation? Just an honest question from someone who doesnt know the general consensus here.
@A Kindly Gentleman: Well, can't please them all. Is there any way you could give some CC instead of being hostile? I thought we're all here to learn how to get better. As for the 'repetitive' music, I thought most people would be able to tell from the sepia tone and the scratched-film effect that this is supposed to resemble the really old silent films that depended on absurd slapstick. This music is the closest in spirit to the music used in those movies. I dont mean to sound arrogant, I'm just explaining why I used that music in case anyone else was wondering. If it sent you into 'spasms', I would also advice against watching any of Charlie Chaplin's early work. :)
@Cinnamonbun: Thanks man. Like I said, I'm going through all the tutorials here to get better. Since many of you seem to think this is creative, I want to combine that with fluid movement. Hilarious avatar btw.
@Devour: Hope you meant that in a good way? Since this is meant to be surreal, I"ll take it as a compliment. Thanks.
@Sonic Youth: Thank you for your CC, will get better at the basics. But it would greatly help people who are starting out if relatively experienced posters like you didn't take such a condescending and mocking tone. Just a friendly opinion.
@Cosmo: Thank you Cosmo. I thought a good animation was one that made people go 'wow' for whatever reason. I really need to thank everyone who looked past the technical ineptness of my animation and liked the creativity and choreography.
Btw, this is a just a general query by a newbie. But what exactly makes a good pivot animation in the eyes of the posters here? Is it only the technical physics invovled? But is it also about creating something that is unique?
When I finally absorb all the tutorials here, and make the physics in this toon better... will the animation be good BECAUSE I got the physics right? Or is accurate physics normally just an added bonus to a unique animation? Just an honest question from someone who doesnt know the general consensus here.