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Input please

Started by: Vendetta | Replies: 20 | Views: 1,263

Vendetta

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Mar 31, 2010 4:46 AM #561407
I'm not sure what to work on to make my animations look better, so CC please :)
http://filebox.me/view/0wwbu9hr6
http://www.truploader.com/view/029963&lb=n
Joshua ice-knight
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Mar 31, 2010 9:44 AM #561471
I'm sugest you to look at black-stick's legs when he turn (that looks very unhuman)
And another thing I noticed are the arms, they're probably moving in strange ways (I don't know exactly why but they didn't look good)
Peppar
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Mar 31, 2010 10:15 AM #561475
Quote from Vendetta
I'm not sure what to work on to make my animations look better, so CC please :)
http://filebox.me/view/0wwbu9hr6
You need to smooth your stick figures.
Yummerz
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Mar 31, 2010 11:47 AM #561483
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.




CnC:
I has flying bloodz?(black figure at end)
The blue figure re-sizes at the end when he is bouncing.
Try not to make any of your figure limbs a curved joint.It looks unnatural.
Miccool

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Mar 31, 2010 11:51 AM #561485
It's good.. just keep it up.
Kieran.
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Mar 31, 2010 12:13 PM #561489
Quote from dfr179
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.


I'm pretty sure he meant the smoothing property for the brush tool, which is found at the bottom of flash 8 when you click on the brush. Increase it to maybe 40?

Also, as miccool said, its pretty good, just keep practising and whatnot.
N T
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Mar 31, 2010 4:35 PM #561554
Quote from Kieran.
I'm pretty sure he meant the smoothing property for the brush tool, which is found at the bottom of flash 8 when you click on the brush. Increase it to maybe 40?

Also, as miccool said, its pretty good, just keep practising and whatnot.

I think his smoothing is too high, maybe at 50. Because each line created didn't fit. I guess he should lower it to 40.
doc

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Mar 31, 2010 6:52 PM #561620
There was good easing and anticipation, but my major complaint is that the legs didnt move after the first step. When two people are fighting, the legs move a little more than that. Also, if youre looking for cc, ease up on the vcam shake. I cant really cc the force when the vcam is spazzing out.
Foda

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Mar 31, 2010 7:59 PM #561651
um a little wobbly and a tad bit of resizing but the force was good. keep it up.
Vendetta

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Apr 1, 2010 12:11 AM #561787
Quote from doc
There was good easing and anticipation, but my major complaint is that the legs didnt move after the first step. When two people are fighting, the legs move a little more than that. Also, if youre looking for cc, ease up on the vcam shake. I cant really cc the force when the vcam is spazzing out.

How exactly do I ease the Vcam shake?
Peppar
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Apr 1, 2010 12:14 AM #561788
Quote from dfr179
Sorry Cinnamin but i dont really think you know what smoothing is?
Thats animation looks pretty smoothed to me.




CnC:
I has flying bloodz?(black figure at end)
The blue figure re-sizes at the end when he is bouncing.
Try not to make any of your figure limbs a curved joint.It looks unnatural.
I meant smoothing the brush.
Vendetta

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Apr 1, 2010 5:55 AM #561887
Alright, I tried all the advice you guys gave me and made a new, slightly more complicated, one.
http://www.truploader.com/view/029963&lb=n
Vendetta

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Apr 2, 2010 12:52 AM #562397
* ahem *
N T
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Apr 3, 2010 7:26 AM #562990
That was cooler. Keep it up.
Fairytail

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Apr 3, 2010 10:01 PM #563238
At the first animation I assume that's reflection and not shadow, but I "think" if it was reflection it should be straight and vertical under it, im not sure about it but it just feels more like shadow.
Oh, and I loved the second fight!
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