added a few more frames, but also added some motion trails and perfected a few things
i am gonna have to update this less... only when i make big changes from now on
Hey, that's really cool.
Some tiny nitpicks; those particle don't stay enough in the air for it to be considered realistic enough - if that was the style you were going for but the fight had alot of well done realistic hits, especially that second punch, so I'm guessing you are going for a bit of realism.
Your figures tend to be shaky, especially after the cinematic bars go down. I know you're trying to continue the flow and it looks great in an epic fight scene but that was really annoying to me. I suggest when doing such still motion try only moving the limbs to one side, instead of jiggling it about.
But I really liked that, how long haven't you animated for? Because it barely shows. Good movements and a variety of well preformed stunts - front roll and back kick. Nice use of Bolts sticks, great to see them back in use - next stop LemonAde's littleman and Baha's generic stick.
Would you consider a joint in the near future? As soon as I get back into animating, of course. Again, good stuff. Can't wait to see it complete.