Eternity, we're being invaded!
Think we should take one bandit each?
Quote from Shadowkirby
Quote from FlashwireI think taking one bandit is a good idea, let's execute them with classyness men.
Quote from ShadowkirbyWe should compile our entries into one big entry, showing our progress.
EDIT: Speaking of which, updated my signature!
Quote from ShadowkirbyHey Gaaading, can I get the fla. for the tent? I need it for the Wave 1 animation.
Also smoke23, the Phalanx fla. doesn't work. I have CS4. What version is the file?
Quote from ShadowkirbySo we all know what to do, right?
We have to get it done before the end of this week.
Quote from ShadowkirbySo we all know what to do, right?
We have to get it done before the end of this week.
Quote from FlashwireWait so I have till this Monday to finish then? That is quite awkward considering I have a report due and I have college apps to worry about. I also think we cause(Create?) our own weapons, correct?
Quote from FlashwireWait so I have till this Monday to finish then? That is quite awkward considering I have a report due and I have college apps to worry about. I also think we cause our own weapons, correct?
Quote from TarekIt's actually till Saturday.
I think we need to be sure that everyone knows they have to produce an animation of killing one bandit by this Saturday.
BECAUSE we might not be sure everyone will finish by Saturday, we will need to update each other on our progress by Friday; this way if someone knows they won't finish by Saturday, another person can animate themself killing a 2nd bandit.
Tek doesn't kill, soooo can I animate the bandit being captured?
Quote from TarekIt's actually till Saturday.
I think we need to be sure that everyone knows they have to produce an animation of killing one bandit by this Saturday.
BECAUSE we might not be sure everyone will finish by Saturday, we will need to update each other on our progress by Friday; this way if someone knows they won't finish by Saturday, another person can animate themself killing a 2nd bandit.
Tek doesn't kill, soooo can I animate the bandit being captured?