Stick Page Forums Archive

Sound lost quality when I test and continue music on the next scene[Flash]

Started by: Deive_Ex | Replies: 3 | Views: 1,130

Deive_Ex
2

Posts: 22
Joined: Apr 2012
Rep: 10

View Profile
Apr 24, 2012 10:45 PM #642108
I just finish to put most of the sounds on my animation, but when I tested it(using flash CS 5.5, I press ctrl+enter) all the sounds lost their quality, and some sounds can't be heard. Inside Flash, when I just press enter, the sounds works very well, it only lost quality when I test it. I tryed to change the proprietes to stream/event, but the sound got desynchronized.
Other thing is how can I make a music continue Playing, even after change the scene? It stops on the end of scene 1.

Help me!
Syrius
2

Posts: 868
Joined: Apr 2012
Rep: 10

View Profile
Apr 24, 2012 11:13 PM #642120
to help you with the quality part here: http://www.youtube.com/watch?v=JpNVipoV5kI

It may look extremely stupid, but it actually helps ALOT, trust me, just watch the whole thing
Rade
2

Posts: 790
Joined: Feb 2012
Rep: 10

View Profile
Apr 25, 2012 11:11 AM #642448
Go to Publish settings then got to Flash and set the bitrate to a higher mono.
Deive_Ex
2

Posts: 22
Joined: Apr 2012
Rep: 10

View Profile
Apr 25, 2012 6:21 PM #642662
to help you with the quality part here: http://www.youtube.com/watch?v=JpNVipoV5kI

It may look extremely stupid, but it actually helps ALOT, trust me, just watch the whole thing


I watched it, very funny and helpful! I did somethings like put the sound proprieties in "stream" and change the bitrate of the sounds. It solved my problem with the quality, the desynchronization and how to make the music continue playing on others scenes(at least for now), Thank you very much for the link!

Go to Publish settings then got to Flash and set the bitrate to a higher mono.


The video that SyriusBlab sent to me explained this thing to change the bitrate, but thanks anyway.
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.