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Just a combo inspired by Dresnet.

Started by: George DA | FA | Replies: 8 | Views: 1,099

George DA | FA

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May 5, 2012 6:44 PM #649583
http://www.fileize.com/view/14e21433-7e3/

Yes, i used the paint tool, rather than my line tool. (Usually use the linetool).

Please, Cnc, proffesionally.
toramaki
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May 5, 2012 10:11 PM #649741
i can't really say this review is professional cuz frankly I'm still a noob at animation and now that I've sed that ur not gonna take me seriously .__. buuuut.... if u are gonna listen to me i hav just one thing to say: on the reaction to the last punch that makes the guy crumple to the ground, its just my personal preference but i would have liked to see a bounce after he hit the ground
George DA | FA

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May 5, 2012 11:30 PM #649813
Cool.

Thnx for the tip sir.
HyMaster
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May 6, 2012 6:48 AM #649973
You need to fix your chopiness,wobbles, and stiffness, Make your combos a bit fast paced and what Toramaki said that you should make him bounce after hitting the ground.Other than that it's cool.
SmallBoy02
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May 6, 2012 7:21 PM #650349
normally when people got their stomach punched or kicked they usually hold it and not have their arms swing to the back
Patt The ODST

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May 6, 2012 7:28 PM #650353
Quote from SmallBoy02
normally when people got their stomach punched or kicked they usually hold it and not have their arms swing to the back


yes but it's the flow and force- look and see what would have happened if the arms stayed in front, it wouldn't have flowed like it did. The arms were already pulling back.
Mosby

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May 6, 2012 8:36 PM #650410
damn dude, thats pretty good, just work on the reactions like Smallboy said
George DA | FA

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May 6, 2012 11:25 PM #650523
Yes, Thank you all.

I shall work on my reactions.

And the part: "HE should be holding his stomach", That's a really good tip. Thank you very much.

And again, thank you all.
neonFA
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May 6, 2012 11:30 PM #650526
Its pretty wobbly. And if you're going to double frame EVERYTHING just animate at a lower fps.
I like the force though, especially on that 2nd punch
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