My sucky walk

Started by: SRC | Replies: 11 | Views: 1,090

SRC
2

Posts: 316
Joined: Oct 2007
Rep: 10

View Profile
Apr 29, 2008 2:10 AM #125629
yeah, im starting to use flash (gonna buy the full version, only 16 bucks away!) so i know it sucks. Please tell me what I can do better, I don't want people going "zomfg n00bsauce u suxx0rs lololol hehekmuhawhawha! U ned 2 quit 4evur!" Just tell me what I can do better :Smile:
Antiup
SwfCabin
New Generation
Banned

Posts: 1,713
Joined: Mar 2007
Rep: 10

View Profile
Apr 29, 2008 7:35 AM #125813
Make it less wobbly. use onion skinning. More frames.
Sparco
2

Posts: 251
Joined: Aug 2005
Rep: 48

View Profile
Apr 29, 2008 11:31 AM #125857
you are pretty damn crazy if you BUY flash, I would only buy flash if i have a good running LEGAL company that runs with flash. It's just a waste of money looking at your animation, and I suppose you're not going to make money in the future with flash in a company.

animation: grab hold of a walking clip, theres lots of em on the internet, take your animation and compare the differences, keep practising and you'll get alot better ;)
SRC
2

Posts: 316
Joined: Oct 2007
Rep: 10

View Profile
Apr 29, 2008 2:49 PM #125891
@ james moer, I did.
@ sparco. I already have an old version (mx 2004) so Im going to upgrade that.... And once i get it Ill be animating lots more.
Sparco
2

Posts: 251
Joined: Aug 2005
Rep: 48

View Profile
Apr 29, 2008 3:48 PM #125896
may i ask how much an upgrade costs?
New Generation
Banned

Posts: 1,713
Joined: Mar 2007
Rep: 10

View Profile
Apr 29, 2008 4:48 PM #125902
Still add more frames, and don't skip big spaces when he is walking, he kind of jiggles around. Make it more smoother.
xefpatterson

Posts: 0
Joined: Jun 2026
Apr 29, 2008 5:12 PM #125912
Quote from Sparco
you are pretty damn crazy if you BUY flash, I would only buy flash if i have a good running LEGAL company that runs with flash. It's just a waste of money looking at your animation, and I suppose you're not going to make money in the future with flash in a company.

animation: grab hold of a walking clip, theres lots of em on the internet, take your animation and compare the differences, keep practising and you'll get alot better ;)
wouldent it be easier if u just kept on getting the free trial?i mean,ive had CS3 prof for 3 years using the free trial......it saves u money.................
Ahtex!

Posts: 427
Joined: Dec 2007
Rep: 10

View Profile
Apr 29, 2008 5:39 PM #125918
Quote from xefpatterson
wouldent it be easier if u just kept on getting the free trial?i mean,ive had CS3 prof for 3 years using the free trial......it saves u money.................


woah he had cs3 BEFORE it came out!
and hes been flashin for 3 years!?!?! he must be epic :O








not.
iStick G

Posts: 0
Joined: Jun 2026
Apr 29, 2008 9:24 PM #125994
It looks like he jolts and gives you the finger at every step.
SSOutPhase
2

Posts: 454
Joined: Jun 2006
Rep: 10

View Profile
Apr 29, 2008 9:36 PM #125998
Since nobody in this thread seems to be helpin you and givin you good crit. I'll guess I'll go first.

When walkin, your head doesn't stay in the same exact place. It would be easier to look at if the head wasn't so big. Another big thing is that, the whole loop is not stable. It'd be easier if you had put a line down for the stick to walk on, so it wouldn't look like he's walking on air. He's not stable, therefore it makes him look like he's floating...somewhat.

The movements seem right but the they're too wobbly and makes it look wrong. Make a simple line for the stick to walk on, so you can balance it out so he's feet won't constantly move out of place.
MoDFoX

Posts: 0
Joined: Jun 2026
Apr 29, 2008 11:32 PM #126084
He twitches every few frames, onionskin is your friend.
SRC
2

Posts: 316
Joined: Oct 2007
Rep: 10

View Profile
Apr 29, 2008 11:34 PM #126087
Quote from SSOutPhase
Since nobody in this thread seems to be helpin you and givin you good crit. I'll guess I'll go first.

When walkin, your head doesn't stay in the same exact place. It would be easier to look at if the head wasn't so big. Another big thing is that, the whole loop is not stable. It'd be easier if you had put a line down for the stick to walk on, so it wouldn't look like he's walking on air. He's not stable, therefore it makes him look like he's floating...somewhat.

The movements seem right but the they're too wobbly and makes it look wrong. Make a simple line for the stick to walk on, so you can balance it out so he's feet won't constantly move out of place.

Yeah I realized about the head and wobbliness. It's hard to use brush tool with the mouse. I'll make a line for him to walk on next time. Thanks for actually being serious and trying to help me.
Quote from MoDFoX
He twitches every few frames, onionskin is your friend.

If you would read the replies you would see that I used the onionskin. replies are your friend so you don't repost what other people said.