TF2 UPDATE IS ****ING HERE YES **** YeS

Started by: 2-D | Replies: 42 | Views: 2,029

2-D
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Apr 30, 2008 2:27 AM #126181
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GOGOGOGOGOG UPDAAAAAATE

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vegeta
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Apr 30, 2008 2:31 AM #126184
GOD DAMN, LET ME GET ON YOUR ****ING COMPUTER PARENTS.


RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.
2-D
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Apr 30, 2008 2:34 AM #126185
Teleporter effect no longer shows up on invisible or disguised Spies
WHAT THE **** IS THAT SHIT


Added new speech for the Heavy and Demoman
BUT THATS COOL I SUPPOSE



DOESNT MATTER RIGHT NOW ANYWAYS, SERVERS HAVE TO UPDATE BEFORE ANYONE CAN JOIN THEM



HERES ALL THE UPDATES FOR TF2
Added Goldrush

Added Character Info and Loadout to the main menu

Added 39 Medic achievements

Added unique Medic items:

>>>The Blutsaugher, The Kritzkrieg, and The Ubersaw

Added new attack animations to most melee weapons

Added new speech for the Heavy and Demoman

Added Stopwatch mode to Tournament mode

>>>Automatically used on Attack/Defense maps

Teleporter effect no longer shows up on invisible or disguised Spies

Spies disguised as their own team can now capture control points

Increased force taken by pipebombs by bullets and explosions

Target ID hud is now colored red or blue to match the spectator target

Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts

Fixed exploit where clients could start benchmark mode on servers

Fixed drowning exploit that allowed players to regenerate health

Fixed reload exploit that allowed plays to fire instantly after switching weapons

Fixed flamethrower bug where a player flush against a wall couldn't be lit on fire from the front

Fixed invulnerability overlay not drawing if the invuln player was previously on fire

Fixed "times used" entry in teleporters maxing out at 32

Fixed rare client crash on level change during control point capturing

Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements

For mapmakers:

Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken

Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable

Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules

Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint

Granary

Added setup time logic, and gates to the middle

Fixed an overlay alignment bug on one of blue's gate signs

Minor lighting fixes in red/blue spawns

2Fort

Added medium ammo and health to basement hallways

Added small ammo and health to top of spiral

Fixed a clip brush exploit outside blue sniper deck

Fixed number "2" overlay on front of red base not being assigned to the brush face
vegeta
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Apr 30, 2008 3:22 AM #126211
I agree with the spy thing. It's awfully annoying if you forget you're glowing while walking into the middle of a fort or something.
vegeta
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Apr 30, 2008 3:37 AM #126218
New weapons:

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Schwa
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Apr 30, 2008 5:37 AM #126265
hellyeahmother****er
Myself

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Apr 30, 2008 9:11 AM #126302
Woooooooooooooooooooot

It's updating now.
Myself

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Apr 30, 2008 9:14 AM #126303
gta can eat my shit i prefer this
Myself

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Apr 30, 2008 11:11 AM #126321
LOLOLOLOLO t
ype achievement_unlock_all into console

hahhaha silly valve
Doomdooer
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Apr 30, 2008 12:52 PM #126335
Updating now.
AYAYAYAYAYAYAYAYYAYAYAYAYAYAYAYAYAYAYA!
This looks like shitloads of fun.

EDIT: oh, shit.
Seriously, myself?
Gray
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Apr 30, 2008 9:14 PM #126566
It's fixed now.
2-D
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Apr 30, 2008 11:59 PM #126669
Quote from Myself
LOLOLOLOLO t
ype achievement_unlock_all into console

hahhaha silly valve


enjoy your stat resets
DiverDan

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May 1, 2008 5:49 AM #126923
****ing goldrush is intense, you're never NOT doing something unless it's the setup or you're sitting around with your thumb in your ass. But the new achivements are next to impossible.

Uber a friendly while hje's taking hits from 4 different enemies?

Heal a spy and then kill him? (I got this one on accident, I didn't even heal him!)

DO not kill anyone, but be the topscore on a team of six?

The most outrageous one...

HEAL A TEAMMATE WHEN THEY COMPLETE AN ACHIVEMENT

The ****!? I saw a guy get this, he got it off of me when I kileld the spy. I already did all the possible ones, the others like heal someone who calls for a medic is only a matter of time. Shit.
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May 1, 2008 6:39 AM #126931
i've gotten the 4 diff enemies one for the engie easily, it was the only reason i healed him, and i told him that too, lololol.

healing a teamate when they complete an achievement will be easy if you played right after the update, just heal a medic and he heals you before the round, since you both get an uber before the round, you get that achievement, and then you get another for healing someone who got an achievement

hey miniman, if you havent gotten that achievement, let me heal you whenever you do or shit


i have these so far


Quadruple Bypass
Heal a teammate who's taking fire from 4 enemies at once.

Group Health
Work with 2 other Medics to deploy 3 simultaneous ÜberCharges.

Surgical Prep
Have an ÜberCharge ready before the Setup phase ends.

Double Blind Trial
Deploy an ÜberCharge within 8 seconds of a nearby enemy Medic deploying his.

Midwife Crisis
Heal an Engineer as he repairs his Sentrygun while it's under enemy fire.

Bedside Manner
Be healing a teammate as he achieves an achievement of his own.

ah, i already have that bedside manner one.






also, how the **** do you do this?
Second Opinion
ÜberCharge 2 teammates at once.
Myself

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May 1, 2008 7:14 AM #126942
Uber them both. like keep switching really fast.

Also, yay none stat resets.