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easy way of animate?

Started by: Kachineo | Replies: 9 | Views: 724

Kachineo

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May 2, 2008 1:06 AM #127336
I lacck of inteligence, for the right title,

well. generrally when I animate, I used to put 1 layer for head, and another for all the body, like that when I animate, I just use the selection tool, and I make my stickman moves, but the problem is, when I cross them, the unite, and i gets hard to animate, when it crosses,

then I think-And if I put a layer for each limb, maybe they dont unite, (except for body, the 2 articulation for body in 1 layer, I have never seen a character making his body cross)and wala it worked!!! yay I was so friggin' happy, but when I tried to move it with my selection tool, the limb got separated.

the question is ¿is there a way to do that and make the limbs dont get separated ?

I hope I can get an answer, and, sorry if my english sucks xD:Nooooooo:
Ssjbryando
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May 2, 2008 1:09 AM #127338
I don't get what you mean, unless your talking about motion tweening, which I am almost certain you are talking about. well people here, use FBF all the time probably 99% of the dudes/. so I can't really help, There is a thing, Guide layers, or something, for tweening.

If your talking about Frame by frame forget the above.
Cause I just make one whole fighter per layer, So a head, limbs, body. In 1 layer, and for another fighter in that other layer. but your probably talking about tweening? Then I dont know. or maybe a better description? And don't worry, if your on a english forum long enough, your english improves like hell. ( I was way worse then you when I came here, when it comes to grammar. I didn't even put dots T_T)

Plz try google.com since you can litterly find anything on there. Just type ''Limbs keep seperating in flash 8'' Or something. for example
Kachineo

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May 2, 2008 1:17 AM #127340
ummm... am not talking about tweening I mean if there is a way to put each limb in each layer, and animate it without they separate(with select tool)

and I really sucks in english, am pretty dumb :D, waiting for more replies

I dun like google, I think forums are for asking questions
Gavel
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May 2, 2008 1:30 AM #127351
Yes there is a way to do that, but that method is in no way easier than animating normally redrawing your sticks on each frame. And on top of that, it will look really crappy. Don't try to find the easy way out when you're animating. It never gets you anywhere.

I don't know why whenever newbies here the word "redraw" they instantly think it's a much more tedious, convoluted process than what they're accustomed to in Pivot.
Kachineo

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May 2, 2008 1:46 AM #127355
Spazz am very thankfull, you know, I think Am kinda furious with flash coz nothing goes good on me, but like u said, it seems to be better do the things like you know how to do, and not try to find another way, but about making the hole stick again, the head is in a apart layer no? adn about making the stick again it changes size¿practice? thanks for the help, am waiting more replies

PD:Spazz candidate for precidency
Gavel
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May 2, 2008 2:06 AM #127366
If I I understand you correctly, you don't have to redraw the head in every frame. Just put it into a different layer than the body and move the head everywhere the body moves. And at first you may notice size changes. Just turn on the onion skin tool (circled in the image provided). That and practice with it some more.
Deathwish
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May 2, 2008 2:11 AM #127371
Are you Hungarian?
Or eastern european?

Listen to Spazz, btw.
Kachineo

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May 2, 2008 2:26 AM #127387
Im russian, nah it was a joke, chilean

thanks spazz u helped me a lot, I think with practice I will get to make a decent animation

deathwish, isn't that a band?
Deathwish
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May 2, 2008 2:32 AM #127392
I meant Spazz the member, yo.
Kachineo

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May 2, 2008 3:04 AM #127407
a... alright, I thought it was me
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