http://www.fileize.com/view/4bae2d45-1c7/
It started as a speed battle. but then the other person quit and I spent 2 more hours on it.
I tried to keep it one continuous view because I didn't really find the need
to animate different scenes for an animation this simple
but it also give it a nice effect doesn't it?
so yeah... I hope to get
CnC and stuff
k thnx
bai
My first try at angled animations~
Started by: R.D | Replies: 8 | Views: 1,407
Aug 3, 2012 6:54 AM #710312
Aug 3, 2012 7:00 AM #710316
Well..I'm not an animation expert but i say it's pretty good for my opinion
Aug 3, 2012 7:02 AM #710319
I'm to animation aswell, I liked it but it seemed as if the stickmen weren't that straight. They seemed very sketchy. Just smooth them out a bit.
Also what is an angled animation?
Btw what FPS do you use?
Also what is an angled animation?
Btw what FPS do you use?
Aug 3, 2012 7:10 AM #710327
Quote from DigitalFlamer105Well I am no animation expert but I did watch some tutorial out of boredom..or I might animate again if i get a legit computer
An Angle animation is where an animation is kinda angled like you see in Movies.
I see, just started. I will probably not touch angles for awhile. Still this is pretty awesome. I love how smooth and fast the hits were. Great animation RD
Aug 3, 2012 7:13 AM #710331
Quote from RentalixI see, just started. I will probably not touch angles for awhile. Still this is pretty awesome. I love how smooth and fast the hits were. Great animation RD
>_> I should've not deleted my post..but anyway just copy what you wrote and delete your post then repost it again rofl.
edit: so people don't think you doubleposted but i don't think people will think you doublepost because you have my quote that i deleted :L
Aug 3, 2012 10:42 AM #710438
actually i really enjoyed watching how you kept one angle the whole time and sticks got larger and smaller depending on depth and all. I think it's a successful practice! :D and on top of that the animation is pretty great :P
Aug 3, 2012 6:35 PM #710678
I like the stick animation but not the ground line. It was moving too much. Good job though
Aug 3, 2012 6:40 PM #710681
I feel like the ground line kind of threw off the rest of the angles. Other than that it looks great.
Aug 4, 2012 5:48 PM #711199
^thanks, and yeah ik. I tried to move the ground to make it more dynamic but it's a bit confusing isn't it, woops