this my entry for the grayscale collab...
http://www.swfme.com/view/1078202
hope you like it
for the grayscale collab (if it exists)
Started by: ob1 | Replies: 9 | Views: 537
May 4, 2008 8:28 PM #128896
May 4, 2008 8:49 PM #128899
i find it kinda confusing, it didnt look like the guy got kicked the seconds and third time
May 4, 2008 9:06 PM #128906
Not bad. But they look a bit choppy to me. It's short too. Anyways good work.
May 4, 2008 9:48 PM #128926
Increase the frame rate; it's not bad.
May 5, 2008 12:10 AM #128969
thanks guyz, but the double framing was to explain the impact! i saw it on jcamelo's anims...well and i use it!
May 5, 2008 12:27 AM #128974
Quote from ob1thanks guyz, but the double framing was to explain the impact! i saw it on jcamelo's anims...well and i use it!
What double framing?
May 5, 2008 12:57 AM #128998
Quote from 0megaWhat double framing?
the second and third kick, i double framed the animations, or repeat the same frame two times to make the kick seem harder...works for me!
May 5, 2008 5:02 PM #129482
Yeah, the grayscale collab exists. It's in the projects section.
Look for the title of the thread, "Grayscale Spirit" Read the thread to read the rules, and the you can fit yur animation into the rules and concepts, which wouldn't take much effort.
I'm managing it.
It's a nice animation, but it seems to be another stick fight. What makes this animation creative and different? The collaboration is about expression and all that shit. You need to really make this one different by coming up with a theme for it.
Before you quit or anything, remember that this is not too much trouble to do. Just think of the theme (Details on themes in the thread) of how you will make it creative, and edit it a bit.
The duration could use a bit of lengthening if you don't mind as well. The minimum is 5 seconds, and it' never too good to be too close to the minimum limit of anything. Just adding some neat thing to swoop in or whatever you want that describes your mind can all make the difference of definitely not being in the unused section.
I'm not sayng your animation will be in the unused section, but you may want to edit it to not only configure it to fit the rules, but to make it better represent yourself as an animator.
Thank you for making an entry, and I hope you consider editing.
:3
Look for the title of the thread, "Grayscale Spirit" Read the thread to read the rules, and the you can fit yur animation into the rules and concepts, which wouldn't take much effort.
I'm managing it.
It's a nice animation, but it seems to be another stick fight. What makes this animation creative and different? The collaboration is about expression and all that shit. You need to really make this one different by coming up with a theme for it.
Before you quit or anything, remember that this is not too much trouble to do. Just think of the theme (Details on themes in the thread) of how you will make it creative, and edit it a bit.
The duration could use a bit of lengthening if you don't mind as well. The minimum is 5 seconds, and it' never too good to be too close to the minimum limit of anything. Just adding some neat thing to swoop in or whatever you want that describes your mind can all make the difference of definitely not being in the unused section.
I'm not sayng your animation will be in the unused section, but you may want to edit it to not only configure it to fit the rules, but to make it better represent yourself as an animator.
Thank you for making an entry, and I hope you consider editing.
:3
May 5, 2008 5:06 PM #129484
I liked it, its cool. The last 2 kicks didn't feel to strong tho. But its good.
edit: well they did I guess, :P
edit: well they did I guess, :P
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May 5, 2008 6:28 PM #129505
Theres some wierd-ass freaky shit going on with the victims legs.