Realistic explosion

Started by: Newarmagedon | Replies: 12 | Views: 1,417

Newarmagedon
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Aug 10, 2012 12:03 PM #715115
I tryied again to make a better explosion, so here it is:
http://www.fileize.com/view/e954b4db-fde/
CnC?
Shensurei
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Aug 10, 2012 12:12 PM #715124
Semi-realistic*
Newarmagedon
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Aug 10, 2012 12:14 PM #715125
:Okay:
Skyshark
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Aug 10, 2012 12:14 PM #715126
Seems more stylized than realistic to me. It's still a pretty good 'splosion though.
Newarmagedon
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Aug 10, 2012 12:21 PM #715132
thnxs ^^
whirlwind

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Aug 10, 2012 1:52 PM #715185
awesome explosion but i think %50 for realistic i like this explosion
Rentalix
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Aug 10, 2012 1:54 PM #715186
That's pretty awesome, I can't really tell the difference between an explosion and a realistic one *Shrug* Still awesome.

How long did it take you?
Newarmagedon
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Aug 10, 2012 2:00 PM #715189
He.. couple of hours ^^
Fluo

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Aug 10, 2012 2:48 PM #715229
to the right of the smoke there was a small piece of something that looked like rubble launching out, it had a nice effect but would have looked better with more than just one :3 other than that I like what you've done
Newarmagedon
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Aug 10, 2012 4:58 PM #715289
yes, I thouth the exact same thing, so ill do another one with more of "smoke tails"
Anyway, thnxs for ur comment ^^

Also i just made this new anim (running try)
http://www.fileize.com/view/91730e92-cc5/
toramaki
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Aug 10, 2012 7:48 PM #715388
its good and pretty realistic but i think it was a bit too rigid

and ur second animation was good too, but it seemed a bit too stiff
Felucks

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Aug 13, 2012 6:20 PM #717514
I had something typed out but by accident I closed the tab and I'm to lazy to type it out again. The rubble was delayed. It should travel at the same speed as the smoke expansion for the first few frames. The smoke should billow out more and a realistic explosion will never change from 100% alpha to 0% alpha. Just for clarification.
Quik
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Aug 13, 2012 6:41 PM #717522
Mine's betta!

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