20 fps

Started by: Mr potato head | Replies: 14 | Views: 807

Mr potato head
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May 5, 2008 10:06 PM #129643
it might not be the right fps cause mine saves wrong. I like 20 fps more now.
http://www.swfcabin.com/open/1210019337
also ill add a vcam later
bowstick

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May 5, 2008 10:44 PM #129664
the kicks dont look to powerful
killeq

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May 5, 2008 10:54 PM #129670
Meh, don't like it too much.. You do though HAVE to teach me that run. No, seriously.
iStick G

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May 5, 2008 11:55 PM #129743
... now that's just awsome!
Kalik911

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May 6, 2008 1:35 AM #129926
lol, they let themselves get pounded. :p good job though.
Sounds would really make this awsome.
the afro ninja
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May 6, 2008 1:41 AM #129938
I love these type of animations. Add sound and its perfect.
mraznbuddy
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May 6, 2008 2:45 AM #130015
the physics were slightly off, i didn't like how the first two sticks fell at a constant speed. the animation was quite smooth actually, I've noticed some wobbliness in the legs and resizing. watch out for them.
apply more force and sound and practice :D
Etch

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May 6, 2008 3:07 AM #130045
mraznbuddy knows the deal.
Motencu
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May 6, 2008 4:07 AM #130092
that's really great but you should work on your kicking. also try adding blood to when they die :)
Kitsune
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May 7, 2008 2:32 AM #130714
Similar to Xiao Xiao in some aspects.

Some physics were a bit choppy, effects were good, the moves were a tad unrealistic in my opinion, but overall good. I'm a bit tired to give thorough criticism today.

Join collab. :3
Mr potato head
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May 7, 2008 2:54 AM #130731
lol kitsune ill through u a bone w.e ill join
Houdini

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May 7, 2008 8:44 AM #130944
thats not that bad good work
New Generation
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May 7, 2008 4:39 PM #131039
Well, what can I add?

It's quite smooth in my opinion. Thought your special effects need work on. He was kind of shaky at times.
Sparco
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May 7, 2008 6:29 PM #131117
smoothnes is good, but try to add some more easing, as for the gravity, the guy falls down to constant, make him speed up while going down.
mint
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May 7, 2008 9:05 PM #131196
Smooth, running was really nice. But a bit rigid when slowing down in the movements