Post any comments or suggestions here:
Started by: CRAZY JAY | Replies: 2,627 | Views: 253,026 | Sticky
spinoPosts: 1,045
Joined: Nov 2012
Rep: 10
View Profile That's an assumption, ele Ai will probably be introduced before SW3.
Of course it is an assumtion.
MysteryPosts: 940
Joined: Nov 2013
Rep: 10
View Profile I know its annoying to give this comment again
But I think the most important feature for SE , is to add private chat ban, so that players can ban those spammers
especially against the super active gloriousavenger, who spammed right after every single match lol
WheresMyCheetos2Posts: 1,047
Joined: Feb 2013
Rep: 10
View Profile MasterKaito2Posts: 1,176
Joined: Nov 2014
Rep: 10
View Profile Just minus the chatbox lol.
Skeletonxf2Posts: 2,706
Joined: Aug 2013
Rep: 10
View Profile Just minus the chatbox lol.
It maxes itself if someone messages you again.
NyarlathotepPosts: 2,240
Joined: Jan 2013
Rep: 10
View Profile It maxes itself if someone messages you again.
Not if you press minimize instead of the X.
MasterKaito2Posts: 1,176
Joined: Nov 2014
Rep: 10
View Profile lulxxx, you didn't know that? huehuehue
I have just a raw idea. SE should introduce another concept other than the coins and multi to make se more fun. Other than the sh*t campaigns. They are buggy as hell, have a bunch of uneven stuff fixed in SE, and aren't taken seriously...We need another concept that is as important as multi..a whole new feature in game..
wait
just remeberedevhefvugw
what happened to all the stuff that was supposed to come ages ago
kings and queens and all that
wtf
Phaxtolgia2Posts: 716
Joined: Apr 2013
Rep: 10
View Profile what happened to all the stuff that was supposed to come ages ago
kings and queens and all that
wtf
I think they're working on that in the Chaos Campaign (hopefully.)
As long as they make a different gamemode for it (or doesn't change classic in general, im fine with it.) :L
HashBrownTrials2Posts: 1,692
Joined: May 2013
Rep: 10
View Profile So I guess instead of class is and deathmatch, they may add another gamemode?
Phaxtolgia2Posts: 716
Joined: Apr 2013
Rep: 10
View Profile So I guess instead of class is and deathmatch, they may add another gamemode?
Heck I actually want a totally different gamemode actually
There's one I thought I called, "Hypermatch," where the pace of the game is doubled. You also start with 750 gold, and 16 gold patches, but there's a catch; each gold patch only has 65% of their original amount, so it won't be too long before they run out.
HashBrownTrials2Posts: 1,692
Joined: May 2013
Rep: 10
View Profile Heck I actually want a totally different gamemode actually
There's one I thought I called, "Hypermatch," where the pace of the game is doubled. You also start with 750 gold, and 16 gold patches, but there's a catch; each gold patch only has 65% of their original amount, so it won't be too long before they run out.
That sounds like a great idea! I like it, +1 Hashy vote
MasterKaito2Posts: 1,176
Joined: Nov 2014
Rep: 10
View Profile spinoPosts: 1,045
Joined: Nov 2012
Rep: 10
View Profile increase dead cost. (400, 100) and decrease wing cost (350, 100 or 350, 150)
Deads= more health, armor, poison
Wings= Good DPS, speed, extreme weakness to mage
MysteryPosts: 940
Joined: Nov 2013
Rep: 10
View Profile increase dead cost. (400, 100) and decrease wing cost (350, 100 or 350, 150)
Deads= more health, armor, poison
Wings= Good DPS, speed, extreme weakness to mage
agree with the dead cost for slight increment , maybe (350 100) works well
but the wing cost is quite absurd
wing itself works very well in OvC, decrease wing cost simply makes chaos too op
HashBrownTrials2Posts: 1,692
Joined: May 2013
Rep: 10
View Profile agree with the dead cost for slight increment , maybe (350 100) works well
but the wing cost is quite absurd
wing itself works very well in OvC, decrease wing cost simply makes chaos too op
Sure, this looks like a good change to me.