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Started by: CRAZY JAY | Replies: 2,627 | Views: 253,026 | Sticky

Bladed Fire
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Feb 3, 2013 1:55 PM #871626
Yeah, more fight animations for Spearton, Swordwrath and Enslaved Giant.
ShadowyWhisper
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Feb 3, 2013 2:13 PM #871649
They could spend a lot of time to make a 3D version of Stick Empires, which could be called Stick Empires 3 with a team option.

So basically you would have a castle with a road that goes like this:
From larger to smaller.

And it would be intersecting as a 4 way road like a +.
Bladed Fire
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Feb 3, 2013 2:30 PM #871668
Add.two commands for miners, which is mine(M) and pray(P).
_Ai_
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Feb 3, 2013 2:33 PM #871671
Quote from Bladed Fire
Add.two commands for miners, which is mine(M) and pray(P).


Hey! This is a good idea!
WheresMyCheetos
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Feb 3, 2013 3:19 PM #871728
48 pages O_o wow thats alot
jli

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Feb 3, 2013 3:55 PM #871761
Quote from Bladed Fire
Add.two commands for miners, which is mine(M) and pray(P).


Agreed. Although maybe (Q) and (W) would be easier to use, even if they make less sense.
ShadowyWhisper
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Feb 3, 2013 4:00 PM #871764
Yes, this is a very good idea. I don't want to keep going back to check on my economy. And perhaps at the bottom tell you how many are mining and how many are praying.
MiamiBigAL

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Feb 3, 2013 9:02 PM #872032
Increase starting gold to 600. It solves the Chaos early economic advantage problems.

And if you're brave, halve building speed of everything, and halve the cost of everything (or double gold/mana retrieval rate).

Result: A real micro/macro challenge that would separate the men from the boys.
300noob
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Feb 4, 2013 3:03 AM #872386
Here're my ideas about 2vs2 mode:
Starting gold, mana, units, control is seperate.
2 players on same team can be in different empires, provide more stratigic thinking.
Only 1 statue.
1 tower and only 1 player can control it.
If 1 player quit or lag out, the other player will gain full control and resources of the other guy...or just put in AI.
Maps should be wider.
To be continued.
DragonFrost
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Feb 4, 2013 3:26 AM #872408
Quote from 300noob
Here're my ideas about 2vs2 mode:
Starting gold, mana, units, control is seperate.
2 players on same team can be in different empires, provide more stratigic thinking.
Only 1 statue.
1 tower and only 1 player can control it.
If 1 player quit or lag out, the other player will gain full control and resources of the other guy...or just put in AI.
Maps should be wider.
To be continued.


1 statue for 4 people? Or 1 for each team?
KrayZStick
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Feb 4, 2013 4:06 AM #872455
Quote from DragonFrost
1 statue for 4 people? Or 1 for each team?


2V2, This means 2 teams, why would there be 1 statue?
Bladed Fire
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Feb 4, 2013 12:15 PM #872706
Lol, is this thing going to show out? 2v2....
Suggestion for abilities:
Swordwrath: Calm, opposite from Rage
Crawler: Jump, jump over troops, but receive more damage when jumping, if jump onto a troops, it automatically flips which makes some normal damage.
WyzDM
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Feb 4, 2013 3:42 PM #872827
Quote from Bladed Fire
Swordwrath: Calm, opposite from Rage


I'm going to kill you... with love!
KillerPixel
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Feb 4, 2013 5:02 PM #872873
Quote from WyzDM
I'm going to kill you... with love!


And to remove the rage abilty so you can still get calm, You research an abilty called anger management.
WheresMyCheetos
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Feb 4, 2013 10:09 PM #873087
Quote from KillerPixel
And to remove the rage abilty so you can still get calm, You research an abilty called anger management.



And to get rage back buy HULK SMASH