Could someone please bin this one? :D
Name: Classified
Date of Birth: Classified
Nationality: Classified
Codename: Daggerhands
Appearance: Daggerhands dresses in an expensive black suit with a sanguine tie, with a black tourniquet wrapped around the hand of his cyborg arm. He has deeply pale skin, deep blue eyes and smooth black hair with a cowlick at the front, long hairs but cut short before his neck. He’s broad-shouldered, muscled and even though no-one is sure of his age, one could guess late twenties.
His hoarse, gritty Irish accent is one of the more noticeable attributes.
Personality: Daggerhands is gritty, cold and calculated. His work is his life, which means that most social contact beyond that is ceased. He’s got a dark sense of humour and psychotic look about him, but besides that he keeps to himself.
Abilities:
Government Armoury: Daggerhands has access to a large variety of weapons, but he will generally only bring one into battle with him aside from his regular kit. He is quite, quite skilled with pretty much all of them.
Glock 19: A powerful hand-held pistol he uses as his main weapon. He’s very accurate. The gun holds a clip of 14 bullets.
Combat Knife: Daggerhands’ forte is in gritty close combat, where his Glock will do maximum damage, his incredible hand-to-hand skill can shine and his talent with his combat knife will come into play. It’s a pretty common army knife but Daggerhands will wield it and use it to its greatest potential.
Cyborg Arms: Daggerhands has a robotic right arm with several built-in abilities that go with it. He is capable of absorbing energy to shoot out of the palm, including elemental attacks such as fire or electricity. Weak explosives are also block-able as well as bullets and sharp metals.
Cunning: This is a massive pain in the ass for most opponents and one that often catches them by surprise. Daggerhands is a cunning bastard.
He can predict enemy movements if he’s given long enough, he can figure out ways to avoid the target and/or use the environment against them, making him a surprisingly agile and annoying person to fight.
Survivability: Daggerhands is capable of surviving intense situations and incredible blows that would kill a regular person easily. He is very good at staying alive when most would fall.
Observation: Daggerhands doesn’t run in guns-a-blazing. If he did, he’d be dead. He may follow the target around for days before the fight is scheduled to take place, watching their movements and patterns and seeing what way he can take them down.
Free-Running: A vital skill when it comes to his profession, Daggerhands is an avid parkour practitioner. It increases his mobility, which he requires when fighting opponents stronger than him. Which is often the case in the RHG.
Hand-To-Hand: Daggerhands’ style of fighting is different to the majority of fighters one would face. His fighting is more direct and less defensive than martial arts, but as deadly if not more so. He uses environmental objects to his environment, anywhere from kicking someone in just the right area to send them back enough for them to fall off a steep incline to slamming their head with all his might off of a railing.
He’ll go for nerves, weak bones and vulnerable areas, such as the throat, the kidneys and the back of the knee.
He will not hesitate to execute an opponent, either.
Weaknesses:
He can run out of bullets like any other fighter. He’s just human, so he’ll die like one if he takes too much damage. His cyborg arm has a weakness to electricity, as if it absorbs it, it will still zap through his body until it is shot. The damage it does to him will be reduced, but he will be in blinding pain until he can shoot it back out again.
Backstory: There is no record of Daggerhands until presumably after he finished training at a very young age and joined the MI5. He was an agent for England for a few years, completing multiple missions successfully with a long track record. He had only one real friend, code-name: Mr Sanguine, a man with whom Daggerhands completed much of his career. Unfortunately, during an operation in Vietnam, while investigating a Terrorist group rousing rebels from old Viet-Cong troops, a worker messed up badly and they were caught. Daggerhands managed to escape, but Mr Sanguine was shot dead in the attempt.
When Daggerhands returned home, he surprised MI5, but terrified the young man who brought the whole mission to tatters. Unfortunately, the young man was son to a very rich and powerful man, so Daggerhands was left with the blame.
Daggerhands was stripped of his ranks and thrown in prison, but he escaped within a month and all trace was lost of him, until a group of Spies sent into the Viet-Cong found him among the wreckage of a former base.
The records show that he was apprehended and brought back, but if it were against Daggerhands’ will, then he never would have gone.
They brought him back to the headquarters, which was a big mistake. Daggerhands tore through the building once he was inside and found himself face-to-face with the young man who had cost him his job, the young Frederick Stone.
But before Daggerhands could finish what he intended to, he was taken down by the CIA, who bundled him into a van and told him what their mission had been, to kill him. Instead, they had a better use for him.
He is now the representative for the American Government, the CIA, the FBI and the U.S Marines in the RHG.
Demo:
Complicated conundrums needed to be solved alongside complex calculations were required whenever Daggerhands set one of his leather-shoed feet into the ring of combat. His wind was a constant whirr of “what if he does this?” and “Can I intercept him here”?
That day was just the same.
He stepped out of his shiny, silver Mercedes into the frosty, early-morning air as the sun began to rise lazily over the mountains, just viewable over the tops of the buildings that made up the complex of Fort Howard. He pulled the keys from the pocket of his suit’s jacket and locked the car before going through his quick routine check.
Pistol? Check.
Knife? Check.
He nodded to himself and put the keys back, before turning slightly at the sound of a tall figure walking towards him from the front of the cobblestone courtyard he had parked his car in.
The man walked briskly and calmly, a stride that Daggerhands rarely saw in his profession, as it came across as cocky arrogance, but the figure knew he could pull it off easily. He held one of the most powerful positions on earth.
‘Mr Green’ Daggerhands said, his voice one tasting more of bitter loathing than the respect that Mr Green demanded from his agents.
Despite that, the Commander just stopped and gave a slight smirk at the boldness of his spy and gestured towards the car, seemingly ignoring the previous acknowledgement.
‘You got a new car?’
‘No, just got the bullet holes bumped out.’
That gave the smile a bit more room to breathe.
‘Why did you call me, Emerald?’ Daggerhands inquired, Emerald being the nickname that he called Mr Green whenever he happened to be pissed off.
‘I’d like to talk to you about something…’ Mr Green said, trailing off slightly at the end as he gazed up at the clear sky before shivering with the cold.
‘What is it?’
‘Something called…the Rock Hard Gladiator.’