1) castle archers shoot too far
2) Magikill obliterate archers way to easily, definitely overpowered (they can instakill a whole row or two with 1 explosion or electric wall)
3) ghost giants are overpowered
uhm if ya under attack, ya would wish the castle archer is the way they are now...plus, castle archer don't do much damage to armored units.
mage...uh mage is weaker than the chaos mage or medusa, so why ya think they are overpowered? they are freaking leader of the empires. plus, ya can use ya archers to klll the mage before he even reach ya
ghost giant ...they are just like the regular giant...but controless....but i do agree about the giants being very very hard to kill....i used 4 speartons to kill a giant but failed, that's 8 pop vs 7 pop and they still die...i have seen many people steam rolled me with giants....my units can't do a thing, and i have 1-2 mage, lots of speartons, some archers and even with castle archers help.....