Quote from 300noobwell if dead cost no mana than dead need to be nerf since it cost less in gold, much less , only 150 and well, reduce population cost come with the nerf thing (maybe)
spawn jugger/speartons first is probally the stupiest thing to do for experienced players (you will be low on economy).
2-3 cralwers can kill a archer and cause disturb near enemy base.
dead atm can kill an archer without the poison ability and still have like half the health.
the chaos is actually pretty good in the early game if ya use it right, take example like crazyjay.
Dead cost 300 gold, 100 mana, and are much slower meaning you can't use them tactically like you can archidon.
I know jugger spawn first is stupidest which is why I never do it.
But when you look at it there's on then three types of game play.
2 crawlers, 2 miners.
All miners.
1 miner, 1 castle archer.
2 Crawlers rarely kills the archidon, especially if there's a swordswrath (You can't use 3 because by the time you've created two you're already under attack)
To kill the archidon with 2 Crawlers is down to how skilled the opponent is with there archidon.
Crawlers, hardly disturb the base (miners) if the base has any troops at all, your crawlers will only manage to kill one miner if there's an archidon attacking them.
I know Chaos can be good early game, But there's always one scenario when I play order, that I will 60% of the time loose to because there's no way around it.
I would love to know Crazyjay's tactic for Chaos, Just the first 1-2minutes would suit me.