Title say everything....
http://www.fileize.com/view/e0a15600-40b/
CnC please.
My first fullbody.
Started by: techmaru | Replies: 22 | Views: 1,102
Dec 9, 2012 1:32 AM #811255
Dec 9, 2012 1:38 AM #811260
Um... Uh... Like...
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Quote from GroundXeroI don't even...
Dec 9, 2012 1:39 AM #811261
Quote from MikematicI don't even......
GOD DAMNIT YOU DONT EVEN WHAT EVERYONE ON SP SHOULD STOP WITH THE PAUSES I said CnC not be a dumbass.
Dec 9, 2012 1:42 AM #811265
Well there's actually not that much to cnc really... I mean its just a weird looking run... The only thing I could really suggest is to make the thing look more "Full Body" and not "Full Plush toy"
Dec 9, 2012 1:43 AM #811266
Quote from MikematicWell there's actually not that much to cnc really... I mean its just a weird looking run... The only thing I could really suggest is to make the thing look more "Full Body" and not "Full Plush toy"
This is simple fullbody and its my first :l
Dec 9, 2012 1:49 AM #811273
Quote from techmaruThis is simple fullbody and its my first :l
Well its alright for a first, but most people when do they a first full body switching from stick, it actually comes out not so bad. I've seen worse than this I think. But yeah, there's still a lot of work to be done. It would be fun to see more FB from you tho.
Dec 9, 2012 1:53 AM #811277
Quote from MikematicWell its alright for a first, but most people when do they a first full body switching from stick, it actually comes out not so bad. I've seen worse than this I think. But yeah, there's still a lot of work to be done. It would be fun to see more FB from you tho.
Thanks bro.
Dec 9, 2012 1:56 AM #811285
Pardon for being P1v0t n00bz, but what is a fullbody?
Dec 9, 2012 1:58 AM #811291
Ok, so:
-His arms don't cross whilst he's running, when people run, arm movement is very common.
-The leg at the right jerks so far back it looks very unnatural.
-The leg at the left just slides forward, when running, a person's leg always lands when their foot is furthest forward it can go, nobody drags their foot forward when running.
-The character is always at the same altitude, when people run, their bodies tend to bounce up and down repeatedly.
-His arse flies back unnaturally, a person's torso tends to keep a rather similar shape when running, their arse-hole doesn't jerk backwards.
Tip:
-Watch a video or animated clip of a human person running, then apply the physics and movements to your work here, it's the same as a stick figure run cycle for the most part.
And SkyShift, full body means a human body (or animal) is being animated, not something simple like a stickfigure.
-His arms don't cross whilst he's running, when people run, arm movement is very common.
-The leg at the right jerks so far back it looks very unnatural.
-The leg at the left just slides forward, when running, a person's leg always lands when their foot is furthest forward it can go, nobody drags their foot forward when running.
-The character is always at the same altitude, when people run, their bodies tend to bounce up and down repeatedly.
-His arse flies back unnaturally, a person's torso tends to keep a rather similar shape when running, their arse-hole doesn't jerk backwards.
Tip:
-Watch a video or animated clip of a human person running, then apply the physics and movements to your work here, it's the same as a stick figure run cycle for the most part.
And SkyShift, full body means a human body (or animal) is being animated, not something simple like a stickfigure.
Dec 9, 2012 2:00 AM #811296
Quote from TamenOk, so:
-His arms don't cross whilst he's running, when people run, arm movement is very common.
-The leg at the right jerks so far back it looks very unnatural.
-The leg at the left just slides forward, when running, a person's leg always lands when their foot is furthest forward it can go, nobody drags their foot forward when running.
-The character is always at the same altitude, when people run, their bodies tend to bounce up and down repeatedly.
-His arse flies back unnaturally, a person's torso tends to keep a rather similar shape when running, their arse-hole doesn't jerk backwards.
Tip:
-Watch a video or animated clip of a human person running, then apply the physics and movements to your work here, it's the same as a stick figure run cycle for the most part.
I already know all that it was a test and srsly i got down movement with feet a while ago when i was on pivot/
Dec 9, 2012 2:03 AM #811299
Well you said CnC, and you got some, why are you being kinda a dick about it? ;~;
Dec 9, 2012 2:04 AM #811302
Quote from SkyShiftWell you said CnC, and you got some, why are you being kinda a dick about it? ;~;
What you mean? I can't find anything that looks like me being a dick?? I was just sayin what i got down.... :D lol
Dec 9, 2012 2:05 AM #811304
Quote from techmaruI already know all that
Judging from this, I don't think you do.
Quote from techmaruit was a test and srsly i got down movement with feet a while ago when i was on pivot/
Then why was it not applied here?
There's not too much of a difference when it comes to the physics of a basic running loop, so I don't see why this is so different if you already "got down with" the movement.
Dec 9, 2012 2:06 AM #811306
Quote from TamenJudging from this, I don't think you do.
Then why was it not applied here?
There's not too much of a difference when it comes to the physics of a basic running loop, so I don't see why this is so different if you already "got down with" the movement.
No i just wanted to see how smooth it would be lol
Dec 9, 2012 2:09 AM #811309
You were kind of a dick calling someone a total dumb ass when they were pointing out some errors. You said thank you only to the one that complimented you, even though Tamen gave you great advice, you rejected it, though he was trying to help. If you're gonna say CnC, take actual CnC instead of just accepting compliments.