I've come to notice (with the new Spearton-Swordwrath killing animation) that each time the finishing animation is performed, the Spearton becomes invincible.
This is all fine and dandy when fighting for the middle tower. But when I'm all up near their statue, with a castle archer, I don't exactly want my swordwrath slowly becoming pin cushions, waiting for the opposing Spearton to snap out of his invincible animation.
Perhaps permit damage being given during the animation, but half it? Or somesuch figure?
After we can't really nerf the cool animations, can we?