.:: Zer0 ::.
.:: The Trickster of Chaos ::.

.:: The Trickster of Chaos ::.

.:: Availability ::.
Currently UNAVAILABLE cuz I'm working on an epic demo XD
Available and Unavailable (I'm a multi tasker)
Unavailable during school day EXCEPT holidays
Available during week ends
Unavailable during school day EXCEPT holidays
Available during week ends
.:: Persona ::.
Male
18 Years Old, but 1019 years old since he was cryogenically frozen (and now he is an immortal)
Lawfully Good
#FF33FF
Zer0 is usually a very nice person, when not on a battle that is. He really hates a sudden violence, so he tends to stay on the sidewalk or someplace where there are no battles (apparently, everywhere is a battleground). During the battl,e he becomes a ruthless and fearful gladiator who will do anything to win the battle (I mean, VERY agressive). But in the end, he doesn't just kill when he doesn't feel like it. Often he would look into the eyes of his opponent to tell if it's innocent or not.
IT Expert and a cartoon animator
.:: Armors and their Abilities ::.
Zer0 has a variety of abilties, which is very useful in his current battles. You can't really count them all, so I'm gonna list down some of his abilties and update it in the future. Sorry if I have to combine my abilities with the demos.
Jester Ability
The Jester ability consists of being able to multiply himself, and can cast gravity-related spells. Somehow, this is the most powerful of all his abilities since he can use gravity-related spells. It is powered by his Jester Hat, and when he loses it, he will lose his Jester Ability when not equipped.
Jester Ability Spells (Click to Show)
Magician Ability
Zer0 also possesses the power of a mage. He can cast dark or sinister spells as well. His ultimates are usually related with the sun & moon. This ability is powered by his cape, and when he loses it, he will lose this ability when not equipped.
Magician Ability Spells (Click to Show)
.:: Weapons and their Abilities ::.
This is rather different than the abilities above, for it involves the usage of weapons. On this aisle, it is the Conjurer Ability. The current source of this ability is his scepter. However, Zer0 can change his weapon along with it's abilities. This is the back-up plan if he loses his hat AND cape. He can also store this in another dimension, and summon and unsummon it again. But if he isn't equipped with the scepter, the Conjurer ability has no effect.
Conjurer Ability (Default) (Click to Show)
Spoiler (Click to Show)
Zer0 slams his Hammer on an opponent. There's nothing special on this attack, but it does send them flying in space. And he can slam this on the ground to slow down quick opponents.
Zer0 slams his hammer to the ground, and it will cause an earthquake. The gravity will change as a function to this attack, and he can fly when the earthquake is still ongoing.
Just like his ultimate skill 'Orbit', things around the hammer (except for him) will revolve around Zer0. He can also fly when this is still ongoing, and he will spin around to suck in the opponent and slam it within Zer0's artificial orbit.
[/spoiler]
Spoiler (Click to Show)
Zer0 plays with his yoyo and hits the yoyo on the ground. And after a short period of time, the are will explode, dealing flaming damage to the opponent.
Zer0 plays with his yoyo and spins around. It will make a huge tornado that sucks in anything and completely shredding it into strips of it. This might not be effective for quick people
[/spoiler]
Spoiler (Click to Show)
Zer0 spins his hammer in mid-air, causing it to make a thunderstorm. It is capable of sending out thunder strikes from the sky at Zer0's opponent. It may even paralyze the opponent. Eitherway, this is the most ridiculous spell that he made.
Zer0 throws 'Thor' to his opponent with a speed of light that leaves a trail of lightning. When it hits the opponent, it sends out an electrical shock that disables it's abilities for a short period of time. Often confused/called as 'Odin's Judgement'.
[/spoiler]
.:: Different Forms ::.
Aside from having a variety of different abilities, Zer0 can also switch forms. This may come from previous battles OR he watched them in shows. It may result in an advantage to his opponent's demise.
Spoiler (Click to Show)
Equip Changes:
- Jester's Hat -> Mad Hat
- Magician's Cape -> Cape n' Scarf
- Scepter -> Hatter's Wand
Obviously, this is the most crappy spell Zer0 has ever made. It makes a decorated table with tea cups and tea containers (wut?), iced tea, and desserts (like cake). He can also make them fly and throw them at the opponent.
Zer0 gets his deck of cards and throws it in mid-air, and it will eventually summon minions of each card. (I dunno why, but this is pretty cool). He can also make them revolve around him and throw it to it's opponent.
A bit stronger than Arcane Bolt, and it is like Arcane Bolt. The only difference? It bounces back on it's opponent.
Zer0 waves his wand in mid-air, and it will result in a fog. They don't know that he already disappeared, because this is a teleportation spell. And it can also make him invisible instead of teleporting.
[/spoiler]
.:: Secret Mode ::.
Another ability which involves having not equipped with the three items (hat, cape, blah blah blah XD). This is the most over-powered ability that ever existed in mankind (I think?). His eyes becomes a blaze of purple fire, and it activates this ability (but this is a mode, so it's a mode :P). This is the Imagination Mode. If he thinks of something to his opponent, it will happen. That's the power of the Imagination Mode. However, this does not take effect when he has one of the three items.
.:: Weakness ::.
Zer0 is weak when he is around mirrors because it disrupts his spells. He will be at his weakest when he isn't equipped with the Jester Hat and his scepter, leaving him no choice but to use the Magician ability. He is also weak against blunt weapons. But beware, he is at his strongest when he isn't equipped with anything, which also activates his secret ability.
.:: Story ::.
Spoiler (Click to Show)