Replay Bugs.

Started by: Tecness2 | Replies: 62 | Views: 9,410

300noob
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Jan 16, 2013 11:41 AM #852723
Quote from DragonFrost
It's a bug, where replays don't show what you actually did.
EDIT: I think this is a bug: when i replay my friend matches, it wont work, but when i watch random matches replays, then it works. Maybe friendly matches dont work for some reason?


Actually, even ranked matches are not working properly for me.
DragonFrost
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Jan 16, 2013 1:53 PM #852803
:O they work for me.?
xvdaemonicxv

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Jan 16, 2013 3:22 PM #852852
It doesn't matter between friendly/ranked. its something else. The only proof of a possible bug for me is that whenever there is chat. A unnessacry long space appears in my code which has to be backspaced in order to work. Also always backspace out the bottom of a code if there is extra empty space.
WyzDM
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Jan 16, 2013 8:59 PM #852977
I click view replay right after the match, from copying the code, and it won't load. No error message. I remove possible spaces/things I thought would cause it to break, but then it told me I had entered it in wrong. When it is entered in correctly (as least, no error message appears) nothing happens at all.
ShadowyWhisper
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Jan 16, 2013 9:19 PM #852996
Quote from DragonFrost
Umm i beat up gizmo and want to replay it, but i didnt know you needed a code :/
where does it say the code?
wait doesnt that mean if you give someone the code they can watch your battle??? That would be awesome :)


For some reason when I was watching a replay of some game where I totally crushed my opponent (I still won) but it totally screwed up. My units were running in perfect unison but in the replay it seperated them. They ran one by one. And I NEVER bought Tower Spawn II
Usman
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Mar 3, 2013 5:54 PM #903154
I agree with shadowy the bug is that the replay is toooooooo far then the real battle in future. fix it it messes up matches, one time I won in a ranked match but in replay it showed that my oppnent crushed me :( . Plz fix this replay bug
DarknessLight
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Mar 4, 2013 1:22 AM #903498
I think it's fixed now, I don't know why you still have that problem?
jli

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Mar 4, 2013 4:21 AM #903633
Quote from DarknessLight
I think it's fixed now, I don't know why you still have that problem?


He's been known (Horrible Death) to whine about bugs. But anyway, replays have gotten a lot more stable lately.
blu3blitz
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Mar 16, 2013 4:43 AM #916376
well at least u get to watch urself win nevertheless
Bladed Fire
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Mar 21, 2013 12:36 PM #921475
patch 1.58
Problems:
Direct link to SE original page not Facebook
After the replay I return to main page and the item promotion bbox didn't have anything, seems like I didn't even log into it.
THEFORCE
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Jun 6, 2013 9:20 PM #998741
When I finish watching a replay, the game automatically directs me to the log in screen without any reason at all.
isgood

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Jun 9, 2013 10:22 PM #1002441
www.stickempires.com/play?replay=replay1480452&version=1.64 there was a small section where i was using my albow to aim the elcipsor and a juggernight was in front of it, so the damage gets obsorbed by the jugger
stickman311

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Jun 10, 2013 4:50 AM #1002738
Quote from isgood
www.stickempires.com/play?replay=replay1480452&version=1.64 there was a small section where i was using my albow to aim the elcipsor and a juggernight was in front of it, so the damage gets obsorbed by the jugger


The jugger was supposed to block it. That's the game
_Ai_
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Jun 10, 2013 6:05 AM #1002792
Quote from stickman311
The jugger was supposed to block it. That's the game


I wonder how a ground unit can protect a air unit (besides giant) which is attacked by another air unit. It doesn't make sense.
stickman311

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Jun 10, 2013 6:19 AM #1002811
Quote from _Ai_
I wonder how a ground unit can protect a air unit (besides giant) which is attacked by another air unit. It doesn't make sense.


The air unit wasn't high enough and the ground unit might be really tall.

EDIT: if juggerknights can't block wingadons, then wingadon and medusa is enough to defeat juggerknight and wingadon