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My new race : ELVES (including pictures and details)

Started by: Azxc | Replies: 21 | Views: 2,635

Azxc
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Jan 27, 2013 10:15 AM #864128
Name: ELVES is just fit because it only has 5 letters, like ORDER and CHAOS :D

Story:
The elves tribe used to live in snow mountains and forests, but the war between Order and Chaos interrupted their peace!
The crawlers try to take the Forests! The wingtons took the mountains! The Order limbered lots of forests!
After hearing those news, the Elves King has decided to, ATTACK!

Strength/weakness:
The elves lacks of heavy armored infantry, but they have many armor precising units and they can expert in magic
They mainly use spears as their weapons, they are also good at javelin

Units:

Scout 150 G train: 12 sec

They are the elves scout, holding a light sharp dagger, can precise armor, slightly faster but have lower health than swordwraths

Hit point: same as miner
Attack: same as spearton
Attack Rate: same as crawlers/common melee units
Speed: slightly faster than spearton (to kill archidons at early game)
Skill: Poisoned dagger, just poison a guy (cost 50G, 50 mana, need 60 sec to research)

Image

Hunter 300 G train: 15 sec

They are the elves hunter, holding a bow, they are able to shoot icy arrows which can slow their target

Hit point: Same as swordwrath
Attack: same as albowtross
Attack Range: slightly lesser than albowtross/enslaved giant's range (to make archidons out range them XD )
Speed: same as swordwrath
Skill: Icy arrow, slow down target's walking speed and attack rate (same price as fire arrows)

Image

Fairy/Princesses 400 G 400 Mana (same tier with marrowkai) train: 15 sec

They are more expert than Order's medic, using an orb, they can do ranged attack, can be upgraded to do area heal
But they are more expensive and cost a lot of mana

Hit point+attack+speed: same as Order's medic
attack range: javelin range (half of archidon')
Skill: 1. Heal+Cure (no need to be researched)
2. Aura Heal, nature heal the units in range, drain 10 mana per 2 sec, good to heal infantry

Image


King 500 G 500 Mana train: 30 sec

The leader of the elves tribe, casting super magic like magikill, holding a big magic staff, expert in ice magic

Hit point+attack+speed: Same as medusa
Skill: 1. Ice meteor, slow every targets in the blast area
2. Ice spray, spray damned cold gas in close range to freeze the approaching targets for 2 sec
3. Freezing, freeze a single target to ice statue, like medusa turning target to stone, freeze for 10 sec

Image

Natives 350 Gold 50 mana train: 17 sec

They used to ambush the Order at Stick War 1, they are skilled in blocking, they can still attack and move when they are in shield mode, like they did in Stick War 1, but unlike juggerknights and speartons, they have no armor...

Hit point: Half of a spearton/knight
Attack: same as swordwrath
Attack Rate: Higher than spearton, a bit
Speed: slightly faster than speartons
Skill: Blocking training, they can block half of the damage when they are in combat, but they have lower speed(same as magic class)

Image

Pikeman 450 G 200 Mana Train: 25 sec

They are more advanced melee units, holding a long pike, good idea to precise armor, (passive skill) do more damage on big stuffs, such as giants, statue, can able to attack targets behind walls if their pikes reach them, good to have a line of natives at the front

Hit point: same as shadowrath
attack: same as shadowrath second's hit
attack range: 3 gold ores width lol... don't have other ways to descibe it
Speed: same as speartons (slightly slower than natives)
Skill: none

Image

Birdman 400 G 200 mana Train: 16 sec

They fly, carrying spears, kill targets by javelin, they do higher damage compare to albowtross or wingtons, but they have much shorter range, (passive skill) they can do melee attacks on the enemies flying units, doing 1/2 more damage, but it will be a bit risky

Hit point: same as wingtons
attack: same as blazing bolt for albowtross
attack range: Javelin range (half of archidons')
Speed: same as wingtons
Skill: Icy stab, do shinobi level 2 damage on giants (cost 50 G, 100 Mana)
Icy stab level 2, do 1/4 more shinobi level 2 damage on giants + slow the giant (cost 200 G, 200 Mana)
Image
Mountain Troll 1500 G Train: 40 sec

The only armored unit in elves, they rain leaves to attack their enemies in a large area, do more damage on flying units they cause lesser damage (hardly damage armored enemies) but they have more health compare to Order or Chaos giants

Attacking animation: He holds his hands up, hovering leaves above his head, then the leaves go out to the sky and fall down to the targets area

Hit points: 1/4 more on Order or Chaos giants
attack: same as swordwraths
attack range: Javelin range (half of archidons')
Speed: same as other giants
Skill: Giant Growth 1-2

A bit ugly for this :3

Image


Order builds walls and Chaos builds turrets, so what elves builds? They build snowman! Similar to chaos' turret, it shoots snow balls that slow their target, do not deal any damage, they melt down when they die, leaving a snow pool on the ground to slow down targets for 5 sec (similar to medusa's poison pool) , the snow pool least very long time (like medusa's)


For slow stats icon, change the "poison drop" above the unit's head from green to blue lol
For freeze image, change medusa's "stone" from grey to ice blue


I know the drawings are ugly, sorry for that :/
Everyone can discuss about the price of the skills and ask problems about the units :)
Hope you like my ideas :D
kingkickass2013

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Jan 27, 2013 10:30 AM #864139
ideas are all genius but is this free and i have one problem, WHY SO MANY COLD BASED ATTACKS

based in mythology, the elven people had more natural attacks, they come from forests not mountains.

BUT i do know of a race that could come from the mountains that are natural enemies with the elven people, they are MOUNTAIN TROLLS if you enjoy making races lets see what you come up with for these guys
Azxc
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Jan 27, 2013 11:00 AM #864159
lol The snow elves tribe combined with the forest elves, okay?

natives, tree giants, scout, birdman come from forest elves tribe
hunter, pikeman, princess, king come from the ice elves kingdom

There is no elements for ice in Order and Chaos (fire,poison,elect), so I make this race for ice
stickman311

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Jan 27, 2013 11:26 AM #864177
you haven't said the defense of each unit:how much damage each takes
isgood

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Jan 27, 2013 10:55 PM #864664
Your ideas are awesome be you didn't state the health of any of them
ShadowyWhisper
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Jan 27, 2013 10:58 PM #864666
Yes, but I doubt that anyone would be willing to pay for this. sigh*
XJAWZ

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Jan 27, 2013 11:18 PM #864678
DWARVES
the name isnt five letters, but that hardly matters.
It will be a lot cooler(in my opinion) than elves, because they would have armor and axes, complete with a siege weapon in place of a giant.
Tecness2

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Jan 28, 2013 1:33 AM #864817
I have nothing important to say at this time, because I only looked at the pictures.
But, I do have this to say.
ALL HAIL THE WALRUS KING!
KrayZStick
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Jan 28, 2013 1:51 AM #864829
Quote from Tecness2
I have nothing important to say at this time, because I only looked at the pictures.
But, I do have this to say.
ALL HAIL THE WALRUS KING!

Thumbs up
kingkickass2013

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Jan 28, 2013 4:18 AM #864953
Quote from Azxc
lol The snow elves tribe combined with the forest elves, okay?

natives, tree giants, scout, birdman come from forest elves tribe
hunter, pikeman, princess, king come from the ice elves kingdom

There is no elements for ice in Order and Chaos (fire,poison,elect), so I make this race for ice


ok but still that mountain trolls idea could be a sucess if you make the units right, am i correct or would mountain trolls be a failure

also you didnt state whether this would be a free race or we would have to buy it in order to use it
KrayZStick
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Jan 28, 2013 4:51 AM #864982
Quote from Azxc
so I make this race for ice

So.... you made this race for the Frozen Knights? How kind!!!
Azxc
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Jan 28, 2013 6:17 AM #865023
Quote from KrayZStick
So.... you made this race for the Frozen Knights? How kind!!!


lol partly

Quote from kingkickass2013
also you didnt state whether this would be a free race or we would have to buy it in order to use it


whether it has to pay or not.... ggrrr...
we should see if the admins love this idea lol

And I will change the giants' name to mountain Troll, thx for the idea


Quote from isgood
Your ideas are awesome be you didn't state the health of any of them


Gggrrr... I made comparison with other units, you want them to be indicated by health bars?


Updates uploaded: little change on scout, price change on natives
kingkickass2013

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Jan 28, 2013 7:01 AM #865053
i suddenly have two ideas for two races, i wont mention them ill just make them (p.s when i finish making em i will also post something stateing what gave me the ideas for these two, and i think we all know who did that)
MrSticky

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Jan 29, 2013 12:59 AM #865661
oh.
kingkickass2013

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Jan 29, 2013 10:14 AM #866051
i completed both races in over 5 hours of hard work and constant brainstorming.

why don't you check them out azxc you were the one who made the thread that of which gave me the two ideas.
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