SE Chat Thread
Started by: _Ai_ | Replies: 9,866 | Views: 899,992
Azxc2Posts: 1,246
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View Profile those poor swordwraths always being used as test subjects* it not a wonder there always in rebellion O.o
Science needs sacrifice :P jk
Man, SE is lagging so badly lately. They even ignore commands lol
It is okay for me :O
ShadowGeneralChaos2Posts: 2,141
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View Profile those poor swordwraths always being used as test subjects* it not a wonder there always in rebellion O.o
If you watched Full metal Alchemist or know a bit about alchemy, then you should know that you need millions of human sacrifice for a small Philosophe stone O_O And with it you can do lots of things...things you cant even imagine. I think its worth it, thats why I play SE and last to sacrifice units :P jkjk
WheresMyCheetos2Posts: 1,047
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View Profile I think burn doesn't deal damage...from the twitch.tv video, I think it could possibly be some sort of de-buff/make you take extra dmg or something.
Perhaps do less damage, lots of games have fire debuffs in damage
ShadowGeneralChaos2Posts: 2,141
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View Profile how many players are actually always online? When i go on, it mostly is 200-300, week end 300-400....
And also: How many players play SE?
_Ai_2Posts: 11,256
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View Profile how many players are actually always online? When i go on, it mostly is 200-300, week end 300-400....
And also: How many players play SE?
The currently active players or all the players that have played SE? If it's the currently active players, I would say around 500.
ForgottenUserPosts: 380
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View Profile I'd give it more than that. If there are about 450 people on weekends, take into account all the people who aren't playing that exact moment and those who are simply busy that day, I'd say the number is closer to 700.
ShadowGeneralChaos2Posts: 2,141
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View Profile Mmhh...dont really sounds good actually if you compare it ith other games....how do you think can we make SE more popular?
Ads?
TheFighterz2Posts: 262
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View Profile SE already advertises on Facebook. Maybe Armorgames/Kongregate?
DazzyPosts: 1,293
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View Profile SE already advertises on Facebook. Maybe Armorgames/Kongregate?
Kongregate has a shitload of ARPPU and ARPU. If a game hits Hot New Games (around 3.85+) it can earn a shitload of popularity. Trust me on this.
NyarlathotepPosts: 2,240
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View Profile I'm pretty certain there are already ads for the game and have been for a long time.
_Ai_2Posts: 11,256
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View Profile I would agree that advertising on Kong and AG would further increase the popularity of a game. But the question is, how can we make Kong advertise SE on it's site?
Tecness2Posts: 1,340
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View Profile How about, we finish it to a more, stable/balanced build, with elementals out, before we think about marketing?
Azxc2Posts: 1,246
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View Profile How about, we finish it to a more, stable/balanced build, with elementals out, before we think about marketing?
good suggestion, now just wait ._.
maybe even after we finish balancing the elementals+global spells :P?
It may takes a whole year, but we should be patient :3
lets the working team to breathe ._.
DazzyPosts: 1,293
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View Profile I would agree that advertising on Kong and AG would further increase the popularity of a game. But the question is, how can we make Kong advertise SE on it's site?
Upload a game on its site and get 3.85+. Tried and true method + reg dev updates/communication, AND IN-BUILT multiplayer integration. Lobby chat, forums, guilds, all this needs to be accessible to provide long-term players. Or we'll see we have an influx then it dies. Clans/guilds are especially important.
ShadowGeneralChaos2Posts: 2,141
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View Profile well well....i think we cant do much about that issue -_- most people are playing other games, cause of mostly no lag and better grafic and animation (you could say only >12 years old childs play SE....it doesnt mean its a bad game, its just a game not everyone would like to play...) But well....SE is still young, maybe there will be some great changes ^_^