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Some more test games with WyzDM. That is why bomber burn needs to go.
SE Chat Thread
Started by: _Ai_ | Replies: 9,866 | Views: 899,992
May 9, 2014 2:37 AM #1193515
May 9, 2014 2:46 AM #1193517
Quote from Tecness2Also, side note, Fr0st, how did you get so low.
I believe he deliberately sacked his acc before quitting to try and have some kind of record low. Around the time where players thought grabbing the lowest elo was an achievement.
May 9, 2014 2:58 AM #1193522
Well they couldn't do much else considering you were 300 elo above even second then.
May 9, 2014 4:23 AM #1193539
The matchfinding either needs some tweaking, or we need more players. I should've asked this earlier, but what happened to SE's player count? I remember a while back it used to have like 400-500 players online.
May 9, 2014 5:12 AM #1193551
Saying "get more players" is easy. How about you fetch some friends that would play this game?
May 9, 2014 5:17 AM #1193552
Guess who's back in Zenith guys.
xvdaemonicxv
:D :D :D :D
xvdaemonicxv
:D :D :D :D
May 9, 2014 2:31 PM #1193663
Quote from SuperterryI remember a while back it used to have like 400-500 players online.
This still happens on weekends and such, it's all on the time of day.
May 9, 2014 7:12 PM #1193717
Quote from IHATETHISNAMEwww.stickempires.com/play?replay=replay5614212&version=2.04
Some more test games with WyzDM. That is why bomber burn needs to go.
"This was the mage that failed his mage classes" lol
I still say inverse the initial damage and burn damage to make it seem to revert to "Pre-Burn" Stickempires (Make the Initial Blast do most of the damage, and make the burn do very slight extra damage). Still totaling to a "Balanced" amount of damage
May 9, 2014 9:21 PM #1193731
Buddy. It does significantly more than before. In a recent update they buffed the explosion damage of bombers, but kept the burn the same as it's been. Balanced isn't quite the best word for it.
May 9, 2014 11:00 PM #1193753
All I'm saying is this:
Let 100%=Total Blast Damage of a Bomber before patch 1.89
Pre-Patch 1.89
Initial Blast Damage=100%
Burn=N/A
Current 2.04
Initial Blast Damage=50%
Burn=70%
(20% more damage=OP)
My suggestion
Initial Blast Damage=90%
Burn=10% (Perhaps more as bonus)
Still totaling the same damage caused by a Pre-Patch 1.89 Bomber (100%)
Does it seem like a logical idea, or is there still a flaw with it?
Let 100%=Total Blast Damage of a Bomber before patch 1.89
Pre-Patch 1.89
Initial Blast Damage=100%
Burn=N/A
Current 2.04
Initial Blast Damage=50%
Burn=70%
(20% more damage=OP)
My suggestion
Initial Blast Damage=90%
Burn=10% (Perhaps more as bonus)
Still totaling the same damage caused by a Pre-Patch 1.89 Bomber (100%)
Does it seem like a logical idea, or is there still a flaw with it?
May 10, 2014 2:16 AM #1193792
Option 3 is actually weaker than option 1. I would imagine a "balanced" burn, using the past bombers as an example of balanced, would be to do slightly more total damage than before, but with a weaker base damage than before. This is because you have to take into account the fact that burn takes time to do damage, and that stacking bombers reduces total damage done unlike before.
May 10, 2014 4:32 AM #1193815
what i am thinking is that for the bombers since they are so powerful early game versus order especially with the added burn; that maybe the burn damage could be bought. Like how fire arrows is for archers in order. at first they do damage but until fire arrows is bought it wont do burn damage. you have to buy it later in the game so that burn wont effect order players (especially on short maps) in the first 20 seconds of the game.
May 10, 2014 1:38 PM #1193903
.-. . Bomber Should not have burn .its annoying me . i think my 2 bombers gonna kill an archer but no .0. . 3 bombers + Burn wtf .
May 10, 2014 1:54 PM #1193908
Burn is ok to have.
Enough to kill Miners and archidons in 2 blasts, swords in 3? Albowtross is 4? Absolutely not.
Enough to kill Miners and archidons in 2 blasts, swords in 3? Albowtross is 4? Absolutely not.
May 10, 2014 2:19 PM #1193917
ikr Wyzdm ... The Burn is usefull For Archidon low health . but old style we hit the archidon with a few hits with crawlers and then 1 bomber could take it out . that what i like