i really didnt undertand your point
He means in example:
when a character gets hit, you don't animate anticipation what so ever, that can be at least 2 frames depending on your frame rate. However, this works and I can appriciate this animation because is like a fighter video game style like street fighter. Is pretty cool. Good Job!
What are you planning for this, like a story based anim or an action packed with senseless punching and kicking with no objectives lol either one will be cool really haha!