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Better combo. Still needs cnc

Started by: CrewKid | Replies: 6 | Views: 439

CrewKid
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Feb 14, 2013 1:40 AM #883130
Okay so i went back to doing head first and I'm working on better aniamtion.
Really been grindin hard lately so some cnc and feedback would greatly be appreciated.

From this

http://www.fileize.com/view/69f4938b-eb1/

To more like this.

http://www.fileize.com/view/48c9fffa-da0/

Kinda see what im going for?
Ezy
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Feb 14, 2013 2:01 AM #883169
Looks good to me, you're definitely on the right track. Just keep practicing and keep working on making at all flow together.
Cruel
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Feb 14, 2013 2:19 AM #883200
Its difficult to tell where the hits are in the second one, but that may be because theres nobody to have a reaction to the hits. Its better but your older animations were really good! Where did all this rust come from! :O
lilg742ster
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Feb 14, 2013 2:29 AM #883210
Yea mi like!
quinsilva
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Feb 14, 2013 6:13 AM #883349
its a nice look i like the force
CrewKid
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Feb 14, 2013 11:18 AM #883451
Quote from Cruel
Its difficult to tell where the hits are in the second one, but that may be because theres nobody to have a reaction to the hits. Its better but your older animations were really good! Where did all this rust come from! :O


Well it's not rust really im just working on 2d stuff. No angles here like on my DA and I'm changing my style so im learning new stuff.

Thanks for the comments everyone ill keep working! More cnc is still accepted.
Quik
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Feb 14, 2013 11:48 AM #883472
It's better but still needs work...
Has stop n' go, wobbly, too stiff, need more movement and exaggeration in attacks,and needa better foot placement... Try double framing recoils and signle framing the actual attack...
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