its not got anything to do with socks.
http://www.antiup.net/view/1544/
socks
Started by: Mesmay | Replies: 12 | Views: 945
May 27, 2008 1:38 PM #142745
May 27, 2008 1:56 PM #142749
Your stick figures are stiff and a bit choppy, the blur effect was applied inaccurately. It was too short really to comment anything on. I've seen you do better, what's wrong?
May 27, 2008 2:04 PM #142755
Quote from James MoerYour stick figures are stiff and a bit choppy, the blur effect was applied inaccurately. It was too short really to comment anything on. I've seen you do better, what's wrong?
That is SO not treu!
This anim is funny, realistic, and smooth.
May 27, 2008 2:06 PM #142756
@Moer: Well i personally dont like it.
Ssjbryando made me post it >_>
@Lixu: ty :3
Ssjbryando made me post it >_>
@Lixu: ty :3
May 27, 2008 2:08 PM #142757
Lixu, your just posting that because you like him, as friends or your a fan of him, even thought I still think that was unsmooth and stiff. Sorry but that's what it is.
Also the easing was kind of messed up, too fast really. :/
Also the easing was kind of messed up, too fast really. :/
May 27, 2008 2:11 PM #142759
...no since he called me names i dont like him, sorry, james.
May 27, 2008 4:56 PM #142822
his making the mario thingy for the competition thats what
yea the anims great finish it
yea the anims great finish it
May 27, 2008 5:29 PM #142831
thanks, more comments please.
May 27, 2008 8:09 PM #142871
The stickman's feet go past the floor.
Usually I put the floor layer in front of the stickman, and add a fill. That way, the stickman's feet can't go past the floor.
Usually I put the floor layer in front of the stickman, and add a fill. That way, the stickman's feet can't go past the floor.
May 27, 2008 10:42 PM #142962
in my oppinion it rock xD
May 27, 2008 10:58 PM #142976
Moving was pretty abrupt.
As in the easing stopped in too short of a time and the same distance from
it's original position, regardless of force or position.
Blood was pretty plain too, seemed too thin and liney for me, but that's just me.
Basically, I think it seemed too dashy in general, IMO. :U
Keep working on it, the spin/blur kicked looked great though.
As in the easing stopped in too short of a time and the same distance from
it's original position, regardless of force or position.
Blood was pretty plain too, seemed too thin and liney for me, but that's just me.
Basically, I think it seemed too dashy in general, IMO. :U
Keep working on it, the spin/blur kicked looked great though.
May 27, 2008 11:24 PM #143012
The blur spin thing was pretty ass kicking though.
P.S Love your new avatar <3
P.S Love your new avatar <3
May 28, 2008 10:27 AM #143335
Quote from optedMoving was pretty abrupt.
As in the easing stopped in too short of a time and the same distance from
it's original position, regardless of force or position.
Blood was pretty plain too, seemed too thin and liney for me, but that's just me.
Basically, I think it seemed too dashy in general, IMO. :U
Keep working on it, the spin/blur kicked looked great though.
thanks, this isnt an excuse (after all, i know myself that this isnt my best) but this is in a igher fps, either 30 or 24, dont know...
ty for comments everyone