Medieval Collab
Started by: xomegax | Replies: 17 | Views: 947
xomegax2Posts: 521
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Okay this is a collaboration based on the medieval time period. For those of you who do not know what this is, its a time period where there were knights, castles, kings ect. So for this collaboration you need to create something related to the medieval time period, whether its knights dueling, an archer shot, a castle invasion, a sword fight really anything you want as long it has some relation the the medieval time period.
Rules
-Fps: 24
-V-cam is not allowed
-You can use sounds if you want
-Canvas: 600 by 300
-You can do angles.
-Put your name in the top right corner of your animation.
-You can use any flash version you want I have CS6
-Name your file Username_Medieval_Collab Ex. XomegaX_Medieval_Collab
-Name your symbols Ex. XomegaX_Head_1
-When finished PM the fla. and swf. to me. DO NOT POST YOUR ENTRIES ON THIS THREAD
Participants
(In But Not Done yet=
This Maybe=
This Done=
This
XomegaX
HoodBlasterJombloxxPosts: 2,327
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View Profile in maybe but use mine only if u like the animation pwease
EDIT: No i cant open the template iam not in
xomegax2Posts: 521
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View Profile in maybe but use mine only if u like the animation pwease
EDIT: No i cant open the template iam not in
You cant open the template? what animation program are you using?
JombloxxPosts: 2,327
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View Profile Im using Macromedia Flash Pro 8 LOL and it says unexpected file format lol
xomegax2Posts: 521
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View Profile Oh shit I just realized you cant open the file unless you have Cs6 Ill try to convert it down to macromedia flash 8 if I can. Sorry bout that.
Imada2Posts: 1,518
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View Profile Havent seen one of these b4, good luck my friend
Oh, and dude, can we get an example
JombloxxPosts: 2,327
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View Profile Oh shit I just realized you cant open the file unless you have Cs6 Ill try to convert it down to macromedia flash 8 if I can. Sorry bout that.
i really want to be in but i have an awesome idea
xomegax2Posts: 521
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View Profile @Jombloxx Ok Right now the template is at Cs5 I will try to get it down to flash 8 but for now the lowest program you can use is Cs5. Sorry.
@Imada umm Ill try to get an example up if you want it, but there is a wide variety of things you can do so I dont think an example will be helpful.
Cruel2Posts: 2,660
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View Profile If the canvas size is 600 x 300, couldn't we just set those dimensions and animate our part?
xomegax2Posts: 521
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View Profile If the canvas size is 600 x 300, couldn't we just set those dimensions and animate our part?
lol I guess but there are somethings in the template that I wanted to show you guys but Ill just put that in the rules and yeah good idea.
Edit: There is no longer a template just set it to 600 x 300 and make sure you follow all the rules. :)
latranchedepain2Posts: 185
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View Profile He says "you can use any versions you want, I have Flash CS6"
He is really dumb.
If he has Flash CS6, then only CS6 users can load the fla.
xomegax2Posts: 521
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View Profile He says "you can use any versions you want, I have Flash CS6"
He is really dumb.
If he has Flash CS6, then only CS6 users can load the fla.
wtf are you talking about? There is no template JUST for this reason and I said this because that means you can use any version of flash you want and I can still open it for compillation.
latranchedepain2Posts: 185
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View Profile wtf are you talking about? There is no template JUST for this reason and I said this because that means you can use any version of flash you want and I can still open it for compillation.
Just if you make your part first. :I
xomegax2Posts: 521
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View Profile Im really confused by what your saying. When I get everyones parts I will be compiling them into a single fla file so since Cs6 can open all flash files from flash 8 and up you can use any flash program for the collab.
JombloxxPosts: 2,327
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View Profile i had an awesome idea ... now this idea is screwed okay wuteva cya