Archidons should be able to retreat when their allies die. Besides, aren't they sorta... tribal? So they should be fast.
Swift:
Archidons run fast for eight seconds. Also affects attack speed.
Speed: Just as fast as a Shadowrath.
Attack Speed: 2x faster than normal.
This is pretty much an Archidonis version of Rage.
I also find it annoying how Merics always go near enemies during a fight. Why do they do that? Because their attack is a melee. Merics should not be able to deal melee attacks, but ranged attacks. This would make certain that a Meric would not try and go near the battlefield, and would stay where they are, like Archidons, whilst attacking enemies and healing allies from a safe distance.
Let's face it: Chaos is underpowered during the start of the game. Crawlers don't do a good enough job of repelling enemies. Chaos needs another basic unit. Problem is, we can't make a new unit for Chaos without making a new unit for Order. Now, I'd like to bring an old race back:
The Dashinites. They were taken out of the game for Stick War 2, if you remember the stickwar.com blog. These units hold only a spear, and that's it. I think we should bring them back. But I can't think of a good ability for them.
But what about Chaos?
There should be, IMO, a Skeletal Warrior that acts like a Swordwrath, but is slightly stronger. They hold a sword and a shield. I also can't think of a good ability for them.
Now, why should there be a new unit for Order and Chaos? Here:
1. It would add more of a strategy for Order.
2. It would fix the problem with Chaos being weak early-game.
3. It would balance out the Empires, since the Elemental Empire would have ten units. That way, all Empires can have ten units.
Please tell me your opinions.
I think 10 units is good, but I'm not sure the skeletal warrior will fit in, maybe chaos should have a disadvantage at early-game, but advantage on late-game.
I also like the archer speed idea, because they should be faster than most units, except for crawlers, bombers and shadowrath.
This will also be realistic because a bow is lighter than a sword, I also think spearton should be slower than swordwrath, because they have armor and they are called heavy melee units, when I have spearton + swordwrath running towards the enemy, I notice the spearton becomes faster than a swordwrath.
I'm not sure how will Elemental Empire work through, Are they gonna be like chaos? under-powered in early game?
Or becomes the mid between order and chaos?
Although I think Order should be mid, chaos be offensive and Elemental defensive, Could that work?