Stick Page Forums Archive

Feel it

Started by: CrewKid | Replies: 7 | Views: 383

CrewKid
2

Posts: 251
Joined: Feb 2012
Rep: 10

View Profile
Mar 24, 2013 4:02 AM #924068
Lil longer than my usual 3 hit combo tests. Focusing on force here.
Gotta lil background too yeaaaaah
I like the trails, they're here to stay

SOUNDS ADDED BY REQUEST

http://crewkidda.deviantart.com/art/Feel-it-361212299?ga_submit_new=10%253A1364097636
CrewKid
2

Posts: 251
Joined: Feb 2012
Rep: 10

View Profile
Mar 26, 2013 1:04 AM #926223
Let's try this again
Stickly
2

Posts: 2,342
Joined: Oct 2012
Rep: 10

View Profile
Mar 26, 2013 4:42 AM #926446
why the fuck are there no comments???

anyway, i loved it. the movement was very fluid.
Sonicmanqaz
2

Posts: 441
Joined: Feb 2009
Rep: 10

View Profile
Mar 26, 2013 1:35 PM #926771
lol one comment. This is really good. Nice scenery, nice combos, and very fluid.
Atomicapple
2

Posts: 1,143
Joined: Apr 2012
Rep: 10

View Profile
Mar 26, 2013 1:55 PM #926801
its a pretty good animation overall but it has some problems(no animation is perfect right?).
The attacks were blocked from view by the trails. Perhaps you should make it alphaled
the movement seemed to stop and go.
it is also kinda hard to understand why the red stick figure flew up. You should add more frames to fix that.
There are also a lot of good aspects of this animation.
The black stick had some serious force. To make it even better add cracks and dust.
Also holy shit da background

overall score 4.13/5
Cruel
2

Posts: 2,660
Joined: Nov 2012
Rep: 10

View Profile
Mar 26, 2013 2:13 PM #926828
Gravity was way off. Pretty smooth for the first part. The background hid the stickmen so it was difficult to see them due to the lack of contrast. Stiff towards the end.

All in all, not bad.
Ezy
2

Posts: 380
Joined: Aug 2012
Rep: 10

View Profile
Mar 26, 2013 4:38 PM #926982
Yea, the moon is pretty bright. Covers up the stick's movements during the big attack. Maybe make your stick a little more..loose since the attacks are such powerful attacks.
CrewKid
2

Posts: 251
Joined: Feb 2012
Rep: 10

View Profile
Mar 26, 2013 10:22 PM #927223
Didn't realize the background would mask the movements, sorry about that, I'll try to contrast more and maybe back the moon up a bit lol.
And you're right some dust or ground damage could help a boat load. And Cruel sorry about the gravity in that first attack but I really wanted to emphasize force so i doubleframed the change in direction (Up to Down)

Thanks everyone!
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.