My unit: Star Wars race
Name: Stormtrooper
Cost: 500 gold, 0 mana, 5 pop
Weapon: A blaster
Type: Ranged
Armor: IT'S A FREAKING STORMTROOPER
Health: As much as an Archidon
Damage each hit: 50 bars
Attack rate: 10 shots/sec.
Melee range: Unlimited
Speed: That of an Archidon
Note: This unit will never actually hit anything on a regular shot.
Abilities:
OMGOMGOMGOMGSOMETHINGIMPOSSIBLEHAPPENEDTHEWORLDISENDING: Stormtrooper will shoot one shot that DOESN'T MISS! Cost: 20000 gold, 20000 mana. Recharge time 5 minutes.
Pack Confidence: If you have at least 17 stormtroopers in your army, stormtroopers will NOT MISS! Automatic.
I actually have an entire (more well-balanced) Word document containing 9 Star Stick Wars units and everything about them.
Random Creation Of Units.
Started by: 300noob | Replies: 61 | Views: 3,145
Mar 30, 2013 1:49 AM #930270
Mar 30, 2013 2:02 AM #930287
Hmmmm
Furyknight.
Comes rom the fury race.
400/200
6 bars health.
Does 1/4 a bar damage.
Speed shadowrath
Abiltiys:
Grown death
Deals quad the damage to giants, passive
Commanding truth
When more then 5 fury knights are in game attack and defence increase
Random fury knight I'll come leader, powers go away when leader dies.
Only happens when 5 or more furyknights are present.
Last breath
When 5/6 bars of health gone, attacks fast as rage.
Seems I've made the first not.OP unit
Furyknight.
Comes rom the fury race.
400/200
6 bars health.
Does 1/4 a bar damage.
Speed shadowrath
Abiltiys:
Grown death
Deals quad the damage to giants, passive
Commanding truth
When more then 5 fury knights are in game attack and defence increase
Random fury knight I'll come leader, powers go away when leader dies.
Only happens when 5 or more furyknights are present.
Last breath
When 5/6 bars of health gone, attacks fast as rage.
Seems I've made the first not.OP unit
Mar 30, 2013 2:03 AM #930288
Wow that's so true about storm trooper, they can't shoot worth shit.
And their armor is so pathetic and clumsy, tribal creatures managed to do damage. (I completely their names)
I always wonder in movies, how come the hyper trained police force misses every single shot, but the hero of the story who never picked up a gun in his life misses only once or twice but then manages to get a perfect headshot.
AND CHEETOS, this is meant for OP units or UP units, just for hilarious gags.
And their armor is so pathetic and clumsy, tribal creatures managed to do damage. (I completely their names)
I always wonder in movies, how come the hyper trained police force misses every single shot, but the hero of the story who never picked up a gun in his life misses only once or twice but then manages to get a perfect headshot.
AND CHEETOS, this is meant for OP units or UP units, just for hilarious gags.
Mar 30, 2013 2:26 AM #930320
Vehicle Race.
1: Miner= Harvester
2: Swordwrath = Hummer
3: Archidon = Humvee
4: Meric = Ambulance
5: Magikill = Limo
6: Spearton = Truck
7: Shadowrath = Motorcycle
8: Albatross = Helicopter
9: Enslaved Giant = Tank
1: Miner= Harvester
2: Swordwrath = Hummer
3: Archidon = Humvee
4: Meric = Ambulance
5: Magikill = Limo
6: Spearton = Truck
7: Shadowrath = Motorcycle
8: Albatross = Helicopter
9: Enslaved Giant = Tank
Mar 30, 2013 2:36 AM #930332
Quote from merich1My unit: Star Wars race
Name: Stormtrooper
Cost: 500 gold, 0 mana, 5 pop
Weapon: A blaster
Type: Ranged
Armor: IT'S A FREAKING STORMTROOPER
Health: As much as an Archidon
Damage each hit: 50 bars
Attack rate: 10 shots/sec.
Melee range: Unlimited
Speed: That of an Archidon
Note: This unit will never actually hit anything on a regular shot.
Abilities:
OMGOMGOMGOMGSOMETHINGIMPOSSIBLEHAPPENEDTHEWORLDISENDING: Stormtrooper will shoot one shot that DOESN'T MISS! Cost: 20000 gold, 20000 mana. Recharge time 5 minutes.
Pack Confidence: If you have at least 17 stormtroopers in your army, stormtroopers will NOT MISS! Automatic.
I actually have an entire (more well-balanced) Word document containing 9 Star Stick Wars units and everything about them.
Pack... Comfidnece is impossible you can only have 16 at one time..
Mar 30, 2013 2:50 AM #930348
Quote from DragonFrostPack... Comfidnece is impossible you can only have 16 at one time..
I know! That's the point!
Mar 30, 2013 2:54 AM #930351
>.< so a troll ability?
Mar 30, 2013 2:54 AM #930352
New unit:
Azxc-the swordwrath general! Holding a double-hand sword!
cost: 1250 G Mana: 100 Pop: 5
Health: 10 bars
Attack: 1 bar!
Speed: speed like a swordwrath :o
Armor: no armor :(
Rate: just like a swordwrath
Range: just like a swordwrath
Have super fast regen health! Chaos sucks LOL!!!
Skill: Beserk, just like Rage, but I will lose health regen and reduce health
Attack: 3 bars, precise armor, rate: 3 times per seconds
Azxc-the swordwrath general! Holding a double-hand sword!
cost: 1250 G Mana: 100 Pop: 5
Health: 10 bars
Attack: 1 bar!
Speed: speed like a swordwrath :o
Armor: no armor :(
Rate: just like a swordwrath
Range: just like a swordwrath
Have super fast regen health! Chaos sucks LOL!!!
Skill: Beserk, just like Rage, but I will lose health regen and reduce health
Attack: 3 bars, precise armor, rate: 3 times per seconds
Mar 30, 2013 3:37 AM #930381
not more swords GUHUGHUHGUGH, ok my unit is the sharpshooter,spawns up a cliff in the backround and a crossbowmen standing up on the cliff, kinda like castle archers but does a 1 hit k.o on swordraths and fires 3 arrows per second and has a range of the entire map (even garrison) but does low damage to any other unit
Mar 30, 2013 4:25 AM #930411
Nukeman
10/123456789
Blows up the entire map.
Shadowywhisper
An annoying troll that makes the opponent rage quit 1223321177826379/!?64827
10/123456789
Blows up the entire map.
Shadowywhisper
An annoying troll that makes the opponent rage quit 1223321177826379/!?64827
Mar 30, 2013 4:51 AM #930427
Tecness - Wields the BAN HAMMER. Instantly kills any unit it hits, and has 5 times the health of a statue.
It's free to build and takes 20 seconds.
He has instant health regeneration, which means he can't die unless it's done instantly.
He also can't be stoned, slowed or poisoned.
He posses mantra which allows him to see the future.
It's free to build and takes 20 seconds.
He has instant health regeneration, which means he can't die unless it's done instantly.
He also can't be stoned, slowed or poisoned.
He posses mantra which allows him to see the future.
Mar 30, 2013 5:02 AM #930436
Quote from Tecness2Tecness - Wields the BAN HAMMER. Instantly kills any unit it hits, and has 5 times the health of a statue.
It's free to build and takes 20 seconds.
He has instant health regeneration, which means he can't die unless it's done instantly.
He also can't be stoned, slowed or poisoned.
He posses mantra which allows him to see the future.
seem op.
Agent 000.
10000 gold, 5000 mana, 80 pop.
Instant training time.
Health of resilenced statue.
Weapon: Super Nova Gamma Assault Rifle.
Range: whole map.
Damage: Instant kill everything.
Attack rate: 10 shots/sec
Downside, it cause a draw game for creating a black whole that suck everything in.
Mar 30, 2013 5:44 AM #930456
Order's Advisor (The Magikill you see in the intro of Stick War I with some characteristic from Stick War II's Magikill).
Cost: 1500 mana, 10 pop.
Health: x2 regular Magikill, Chaos regen.
Armor: Magical Armor: Reduce damage by half, can't be stunned, possessed by Reaper, petrified (petrify only deal 0.5-1 bar of health), and poison.
Normal attack (Shoot electricity from Staff): Equal to total damage of electric wall. Rate: 1 shot/sec. Range: Long as meteor casting range.
Speed: Slightly faster than normal Magikill.
Abilities: All cost no mana because he can create his own mana and 10 secs to recharge because he is powerful.
Summon: Randomly spawn a spearton/3 swordwraths.
Meteor II: Slightly bigger radius, damage of shinobi II.
Poison rain: Poisons fall down on a area x3 of Medusa's poison pool.
Lightning storm: Create a lightning storm above a selected area that is x2 the width of Meteor II with damage of each lightning is shinobi I for 12 secs with 5 lightning strike down each sec.
The great wall: Create a magical wall that block enemies and their attacks for 6 secs.
Heal and Cure: Heal and cure at the same time and x3 better than the Meric. (Recharge time is the same as Meric)
Convert: He use the power of God to convert 1 enemy to his side.
Fire fury: Cast blazing fire has same range as his basic attack which deal burning damage in 10 secs, the effect is a bit better than the poison...
Icy journey: Freeze 6 enemies in a area which has range of poison spray for 5 secs.
Windy day: make himself and 6 allied units surrounding him in the area of meteor II fly up for 16 secs.
Good teacher: Enhance the effect of all allied magical caster units by x2.
Cost: 1500 mana, 10 pop.
Health: x2 regular Magikill, Chaos regen.
Armor: Magical Armor: Reduce damage by half, can't be stunned, possessed by Reaper, petrified (petrify only deal 0.5-1 bar of health), and poison.
Normal attack (Shoot electricity from Staff): Equal to total damage of electric wall. Rate: 1 shot/sec. Range: Long as meteor casting range.
Speed: Slightly faster than normal Magikill.
Abilities: All cost no mana because he can create his own mana and 10 secs to recharge because he is powerful.
Summon: Randomly spawn a spearton/3 swordwraths.
Meteor II: Slightly bigger radius, damage of shinobi II.
Poison rain: Poisons fall down on a area x3 of Medusa's poison pool.
Lightning storm: Create a lightning storm above a selected area that is x2 the width of Meteor II with damage of each lightning is shinobi I for 12 secs with 5 lightning strike down each sec.
The great wall: Create a magical wall that block enemies and their attacks for 6 secs.
Heal and Cure: Heal and cure at the same time and x3 better than the Meric. (Recharge time is the same as Meric)
Convert: He use the power of God to convert 1 enemy to his side.
Fire fury: Cast blazing fire has same range as his basic attack which deal burning damage in 10 secs, the effect is a bit better than the poison...
Icy journey: Freeze 6 enemies in a area which has range of poison spray for 5 secs.
Windy day: make himself and 6 allied units surrounding him in the area of meteor II fly up for 16 secs.
Good teacher: Enhance the effect of all allied magical caster units by x2.
Mar 30, 2013 6:28 AM #930489
Quote from Tecness2Tecness - Wields the BAN HAMMER. Instantly kills any unit it hits, and has 5 times the health of a statue.
It's free to build and takes 20 seconds.
He has instant health regeneration, which means he can't die unless it's done instantly.
He also can't be stoned, slowed or poisoned.
He posses mantra which allows him to see the future.
instant kill flying units? :P

Mar 30, 2013 8:56 AM #930548
Order
Aiman
2000/500/10
Modified Crossbow
Ranged
Same as Albatross's Blazing Bolts
No armor
2 bars of health.
10 hits/sec
Same as Dead's range
Shadowrath's speed.
Abilities
I win : 10000/5000
Instant win.
Lol wat? : 5000/2500
Duplicates Aiman, makes 4 more without having to spend money, or mana, or pop.
Why are you resisting... : 0\0
Instant kill to all unit on the field.
The Grand Council : 0\0
You should surrender by this poinr; you've no hope. Summons Tecness, BuddyLucky2, Azxc, Crimshock.
Train time : Instant.
Well, OP most unit.
Aiman
2000/500/10
Modified Crossbow
Ranged
Same as Albatross's Blazing Bolts
No armor
2 bars of health.
10 hits/sec
Same as Dead's range
Shadowrath's speed.
Abilities
I win : 10000/5000
Instant win.
Lol wat? : 5000/2500
Duplicates Aiman, makes 4 more without having to spend money, or mana, or pop.
Why are you resisting... : 0\0
Instant kill to all unit on the field.
The Grand Council : 0\0
You should surrender by this poinr; you've no hope. Summons Tecness, BuddyLucky2, Azxc, Crimshock.
Train time : Instant.
Well, OP most unit.