First of all, this game has already been done by NrgFA/techmaru. But since he was perma-banned during the game, it just died. And since I have no way to contact him, I'll just do it myself, just for fun. Overall, credits to NrgFA/techmaru. Now. Lets begin.
The hell is this?!
A game brought by me, originally by NrgFA/techmaru. I'm just borrwin the idea. Anyway, this is basically a RPG game. You pick a unit what you want to be, and thats quite it. I will tell more and more as we progress. Feel free to ask questions.
So how do we play this?
Its quite complicated. Its a touched up SE game. Played on Grass Hills. Both side start out with 1000 gold, 500 mana and 5 miners already on gold and mana. Also, the HERO units, which are the characters you give me, is defaulted to the game. From here on, disscuss on what to do. Once done discussing, the leader will have to post the factions move on this thread. Either 'Make more 5 more miner.' or 'Research Blazing Bolts and train Albatross'. Also, the HERO units will move independently. The players state their move by posting in the thread. For example, 'Hank will move to the center and capture the middle tower.'. This, of course, will be posted by Triss. Also, no bullshitting. Like saying 'Before I die, I kill da swords by stabbing them with ma sword.' If you die than you die. Take note that players have only one life, if the HERO unit is killed than the unit will be gone forever. Protect your teamates if you want to win.
Signups?
Follow this format.
Name.
Race.
Unit.
Special Ability.
Youre done with signups!
Any rules?
Well duh.
1. Be active. Or you will be sent flying with my kick.
2. No spam. Rule one apply.
3. No bombers, miners, giant. Do you want to die that fast?
4. Starting after we have 6 on Order, 6 on Chaos.
5. I will pick the leader once we are full.
6. On rule 3, you can train them by posting in this thread.
7. Each side will start out with 5 miners.
8. Must be known to enter. I cant trust people, unless other people give you a reccomendation.
9. Only one ability for each hero unit.
10. Protect your teammates.
11. When posting out of game comment, start out with #.
12. No changing the original unit.
13. Silly powers will not be accepted, like The Harlem Shake.
Order
Lian Avenant - Magikill.
Special Ability : Teleport. 25 mana to use.
Same range as Castle Archer.
Sparta - Spearton
Special Ability : Sharp Shield.
While in Spearton Wall mode, the person attacking Sparta will be damaged. If Bash is used, deal more damage, and more stun time.
Cost of using Spearton Wall and Spearton Bash increases to 25 gold and 10 mana.
Krayzed - Shadowrath.
Special Ability : Parkour.
Able to pass through Miner Wall and climb the Castle to kill the Castle Archer. Vulnerable while doing so.
Cost of Shadowrath increases to 500 gold, 250 mana.
Hank - Swordwrath.
Special Ability : Coup de Grace.
Graceful sword attack that will kill the enemy almost surely. Does not apply to Giants. Range of a Speartons stab.
Molten Fire - Archidon
Special Ability : Explosive Fire Arrows
Deals AOE Damage. Same Range as Dead. Does DOT damage, cured by Meric's Cure. AOe range of blast.
Piers - Shadowrath
Special Ability : Shinobi 3
Cannot be seen at all by the enemy. Deals Instakill to any unit except Tankers.
Chaos
Jombloxx - Juggerknight.
Special Ability : Axe Throw. Cost 10 gold each use.
Deal 1 1/2 bar of health damage. Half of range of Archer.
Montana - Juggerknight.
Special Ability : Charge 3. Cost 50 gold, 50 mana each use.
More powerful than Charge, 3 units will be stunned and pushed back far. 3x more damage than Charge. Able to break Shield Wall.
King - Medusa
Special Ability : Petrify.
More powerful than Stone Face, able to stun 3 unit at once. Range is same as Magikill's Electric Wall.
Tarakk Barrett - Marrowkai
Special Ability : Grimm Of The Reaper
Summons 3 reapers at once. After the effect is gone, the reaped unit slows down for 50% of his usual speed, and loses the will to attack for 3 seconds.
Neckromorph - Marrowkai
Special Ability : Summon
Summons 3 Crawlers and 2 Bombers. If the Crawler survives long enough, it becomes a Juggerknight.
Peashooter - Dead
Special Ability : Infect/Zombify
Once bitten by this unit, the enemy will be hit with a poison that deal damage equal of that of a Deads Poison Gut. After the enemy unit die, it will rise as one of Chaos's unit.
Thats it, for now.
Signups open! Feel free to join.